From ea70f5bd2d4e790475fdee1c4033b2a39ad56641 Mon Sep 17 00:00:00 2001 From: Krisjanis Rijnieks Date: Mon, 29 Aug 2016 22:15:27 +0300 Subject: [PATCH] Enable perspective warping on fresh quad surfaces --- src/Surfaces/SurfaceFactory.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Surfaces/SurfaceFactory.cpp b/src/Surfaces/SurfaceFactory.cpp index d9361cb..19bf379 100644 --- a/src/Surfaces/SurfaceFactory.cpp +++ b/src/Surfaces/SurfaceFactory.cpp @@ -61,6 +61,7 @@ QuadSurface * SurfaceFactory::createQuadSurface(){ texCoords.push_back(ofVec2f(ofVec2f(0.0f, 1.0f))); QuadSurface * quadSurface = new QuadSurface(); + quadSurface->setPerspectiveWarping(true); for(int i = 0; i < 4; i++){ quadSurface->setVertex(i, vertices[i]);