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Add ProjectionMappingMode::createSurface method

Use it with existing surface creation shortcuts.
master
Krisjanis Rijnieks 9 years ago
parent
commit
eef99d4465
  1. 30
      src/Application/Modes/ProjectionMappingMode.cpp
  2. 1
      src/Application/Modes/ProjectionMappingMode.h

30
src/Application/Modes/ProjectionMappingMode.cpp

@ -53,34 +53,19 @@ void ProjectionMappingMode::onKeyPressed(Application * app, ofKeyEventArgs & arg
switch(args.key){
case 't':
app->getCmdManager()->exec(
new AddSurfaceCmd(
app->getSurfaceManager(),
SurfaceType::TRIANGLE_SURFACE)
);
createSurface(app, SurfaceType::TRIANGLE_SURFACE);
break;
case 'q':
app->getCmdManager()->exec(
new AddSurfaceCmd(
app->getSurfaceManager(),
SurfaceType::QUAD_SURFACE)
);
createSurface(app, SurfaceType::QUAD_SURFACE);
break;
case 'g':
app->getCmdManager()->exec(
new AddSurfaceCmd(
app->getSurfaceManager(),
SurfaceType::GRID_WARP_SURFACE)
);
break;
createSurface(app, SurfaceType::GRID_WARP_SURFACE);
break;
case 'h':
app->getCmdManager()->exec(
new AddSurfaceCmd(
app->getSurfaceManager(),
SurfaceType::HEXAGON_SURFACE));
createSurface(app, SurfaceType::HEXAGON_SURFACE);
break;
case OF_KEY_BACKSPACE:
@ -470,5 +455,10 @@ void ProjectionMappingMode::moveSelection(Application * app, ofVec2f by){
app->getSurfaceManager(), by));
}
void ProjectionMappingMode::createSurface(Application *app, int type){
app->getCmdManager()->exec(
new AddSurfaceCmd(app->getSurfaceManager(), type));
}
} // namespace piMapper
} // namespace ofx

1
src/Application/Modes/ProjectionMappingMode.h

@ -61,6 +61,7 @@ class ProjectionMappingMode : public ApplicationBaseMode {
void selectNextVertex(Application * app);
void selectPrevVertex(Application * app);
void moveSelection(Application * app, ofVec2f by);
void createSurface(Application * app, int type);
private:
ProjectionMappingMode();

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