#include "AddGridColCmd.h" namespace ofx { namespace piMapper { AddGridColCmd::AddGridColCmd(GridWarpSurface * s){ _surface = s; } void AddGridColCmd::exec(){ // TODO: Figure out nice math to not loose existing vertex positions _vertices = _surface->getVertices(); _texCoords = _surface->getTexCoords(); _surface->setGridCols(_surface->getGridCols() + 1); } void AddGridColCmd::undo(){ ofLogNotice("AddGridColCmd", "undo"); _surface->setGridCols(_surface->getGridCols() - 1); vector v; for(int i = 0; i < _vertices.size(); ++i){ v.push_back( ofVec2f(_vertices[i].x, _vertices[i].y) ); } _surface->setVertices(v); _surface->setTexCoords(_texCoords); } } // namespace piMapper } // namespace ofx