#pragma once #include "ofMain.h" #if OF_VERSION_MAJOR == 0 && OF_VERSION_MINOR <= 9 // ... #else // TODO: include glm #endif namespace ofx { namespace piMapper { //#if OF_VERSION_MAJOR == 0 && OF_VERSION_MINOR <= 9 class Vec2{ public: Vec2(); Vec2(float $x, float $y); #if OF_VERSION_MAJOR == 0 && OF_VERSION_MINOR <= 9 Vec2(ofVec2f & src); Vec2(ofVec3f & src); ofVec2f toOf(); static ofVec2f toOf(Vec2 & src); static vector<ofVec2f> toOf(vector<Vec2> & src); float distance(Vec2 & other); #else // TODO: The same for glm::vec2 // static vector<glm::vec2> toOf(vector<Vec2> & src); #endif void operator=(const Vec2 & other); void operator=(const ofVec3f & other); void operator+=(Vec2 & other); Vec2 operator+(Vec2 & other); Vec2 operator/(Vec2 & other); Vec2 operator*(Vec2 & other); Vec2 operator-(); Vec2 operator-(Vec2 & other); bool operator!=(Vec2 & other); float x; float y; }; } // namespace piMapper } // namespace ofx