# Gamepad Example This example demonstrates how to use SDL2 with ofxPiMapper in order to use gamepad for mapping. Below is what you have to do. ## Install SDL2 ``` sudo apt-get update sudo apt-get -y install libsdl2-dev ``` In order to compile the example, one has to add extra compiler flags (see `config.make`). ``` PROJECT_LDFLAGS += -I/usr/include/SDL2 -lSDL2 ``` What it does is the following: `-I/usr/include/SDL2` includes SDL2, `-lSDL2` links our program against it. **Note:** This is tested on Raspberry Pi so far. ## Define Game Controller On each system a speciffic controller will have a different GUID. When `example_gamepad` is launched, it reads connected USB game controllers. ``` Joystick INIT success Joystick num axes: 2 Joystick ID: 0 Joystick Name: usb gamepad Joystick GUID: 030000001008000001e5000010010000 ``` Use this to add another config block in `controllers.xml`