#pragma once #include "Application.h" #include "ofEvents.h" #include "ofLog.h" #include "ofGraphics.h" #include "SetApplicationStateCmd.h" #include "ProjectionMappingState.h" #include "GuiMode.h" namespace ofx { namespace piMapper { class PresentationState : public ApplicationBaseState { public: static PresentationState * instance(); void draw(Application * app); void onMousePressed(Application * app, ofMouseEventArgs & args); void onGuiEvent(Application * app, GuiEvent & e){} private: static PresentationState * _instance; }; } // namespace piMapper } // namespace ofx