ofxPiMapper Changelog === Version 0.2.5 (2015-10-26) --- - Fix bugs related to FBO sources (this release is mainly because of this) - Made use of the state pattern, not fully implemented yet - Added a couple of missing commands with undo support - Changed logo Version 0.2.4 (2015-05-31) --- - Fix RPi compile bug Version 0.2.3 (2015-05-22) --- - Add undo functionality Version 0.2.2 (2014-11-17) --- - Remove perspective warping in favour of doing mesh warping first and then adding proper perspective warping as a wrapper of the mesh warp - Fixed issue 24 (selected surface FBO source not checked in the sources editor view) - Fix OMX player workaround instructions Version 0.2.1 (2014-11-05) --- - Added single instance feature. Now you can use ofxPiMapper as single object for your project. - Added FBO source. You can create a custom openFrameworks application for piMapper by extending the FboSource class. Add/register your custom object as source in piMapper and you will be able to select it in the source editor. Source is saved and loaded from the settings as well. - Fixed issue #15 - Added -f (fullscreen) flag for the Raspberry Pi version. Use `./yourApp -f` to launch it fullscreen on start. - Added XCode project file to example. Version 0.2.0 (2014-10-18) - Added logo (thanks [Irina Spicaka](http://irina.spicaka.info/)) - Added perspective warping for quad surfaces (thanks [aspeteRakete](https://github.com/aspeteRakete)) - Added namespaces - Replaced ofxUI with ofxGui - Added media server (thanks [aspeteRakete](https://github.com/aspeteRakete)) - Added source types and reworked all relevant classes to support them instead of ofTexture directly - Added video source (based on [ofxOMXPlayer](https://github.com/jvcleave/ofxOMXPlayer)) Version 0.1.4 (2014-07-10) --- - Added fbo texture example - Replaced the main example with the fbo texture one - Added simple quad surface (thanks [sebllll](https://github.com/sebllll)) - Fixed a couple of bugs - Introduced new branching model - Added joint snapping - Improved README Version 0.1.3 (2014-05-16) --- - Added sources view (for selected surface) - Added possibility to select image sources - Save and load surfaces with image sources - Joint and surface movement using arrow keys - Added fullscreen toggle - Adjusted the example to work with new changes Version 0.1.2 (2014-05-12) --- Restructured GUI mechanism for flexibility later. - Added possibility to add multiple surfaces - Add GUI for surface manager instead per surface - Ability to select and drag whole surfaces as well as select/deselect surfaces Version 0.1.1 (2014-05-10) --- Added simple GUI with joints. Updated the example application so that it allows the user to do texture mapping, projection mapping and enter presentation mode. Version 0.1.0 (2014-05-09) --- First usable version. For now there is a triangle surface class that you can use to map an ofTexture object. - Added triangle surface - Added simple example