#pragma once #include "Application.h" #include "ofEvents.h" #include "ofLog.h" #include "ofGraphics.h" #include "SelNextTexCoordCmd.h" #include "SelPrevTexCoordCmd.h" #include "DeselectTexCoordCmd.h" #include "SetNextSourceCmd.h" #include "SelNextSurfaceCmd.h" namespace ofx { namespace piMapper { class TextureMappingState : public ApplicationBaseState { public: static TextureMappingState * instance(); void draw(Application * app); void onKeyPressed(Application * app, ofKeyEventArgs & args); private: static TextureMappingState * _instance; }; } // namespace piMapper } // namespace ofx