#include "ofxSurfaceGui.h" ofxSurfaceGui::ofxSurfaceGui() { } ofxSurfaceGui::~ofxSurfaceGui() { } void ofxSurfaceGui::setup(ofxTriangleSurface& surfaceForGui) { surface = &surfaceForGui; addNumJoints(3); } void ofxSurfaceGui::update() { for ( int i=0; igetVertex(i); } }