#pragma once #include "ofMain.h" #include "Settings.h" #include "ofxPiMapper.h" #include "CustomSource.h" #include "VideoSource.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void mouseDragged(int x, int y, int button); ofxPiMapper piMapper; // By using a custom source that is derived from FboSource // you will be able to see the source listed in sources editor CustomSource * customSource; ofImage dummyObjects; };