#pragma once #include "ofMain.h" #include "ofxPiMapper.h" #include "Vec3.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void mouseDragged(int x, int y, int button); ofxPiMapper mapper; };