ofxPiMapper fixed for C++17 & oF 12.0
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#include "TextureMappingMode.h"
namespace ofx {
namespace piMapper {
TextureMappingMode * TextureMappingMode::_instance = 0;
TextureMappingMode * TextureMappingMode::instance(){
if(_instance == 0){
_instance = new ofx::piMapper::TextureMappingMode();
}
return _instance;
}
TextureMappingMode::TextureMappingMode(){
_bTranslateCanvas = false;
_canvasTranslate = ofPoint(0, 0);
_clickCanvasTranslate = ofPoint(0, 0);
_drawMode = 0;
}
void TextureMappingMode::setup(Application * app){
Gui::instance()->getTextureHighlightWidget().setSurfaceManager(app->getSurfaceManager());
}
void TextureMappingMode::update(Application * app){
Gui::instance()->getTextureEditorWidget().update();
}
void TextureMappingMode::draw(Application * app){
// TODO: Make state classes out of the following anti-code.
if(_drawMode == 0){ // Semi-transparent surfaces on front
ofPushMatrix();
ofTranslate(_canvasTranslate.x, _canvasTranslate.y);
drawTexture(app);
ofPopMatrix();
ofPushStyle();
ofSetColor(255, 255, 255, 150);
app->getSurfaceManager()->draw();
ofPopStyle();
}else if(_drawMode == 1){ // Opaque surfaces on front
ofPushMatrix();
ofTranslate(_canvasTranslate.x, _canvasTranslate.y);
drawTexture(app);
ofPopMatrix();
ofPushStyle();
ofSetColor(255, 255, 255, 255);
app->getSurfaceManager()->draw();
ofPopStyle();
}else if(_drawMode == 2){ // Draw texture only
ofPushMatrix();
ofTranslate(_canvasTranslate.x, _canvasTranslate.y);
drawTexture(app);
ofPopMatrix();
}else{
_drawMode = 0;
}
if(_drawMode != 2){
Gui::instance()->getSurfaceHighlightWidget().setSurfaceManager(app->getSurfaceManager());
Gui::instance()->getSurfaceHighlightWidget().draw();
}
ofPushMatrix();
ofTranslate(_canvasTranslate.x, _canvasTranslate.y);
Gui::instance()->getTextureHighlightWidget().draw();
Gui::instance()->getTextureEditorWidget().draw();
ofPopMatrix();
}
void TextureMappingMode::onKeyPressed(Application * app, ofKeyEventArgs & args){
int key = args.key;
float moveStep;
if(app->isShiftKeyDown()){
moveStep = 10.0f;
}else{
moveStep = 1.0f;
}
switch(args.key){
case OF_KEY_LEFT:
moveSelectedTexCoord(app, Vec2(-moveStep, 0.0f));
break;
case OF_KEY_RIGHT:
moveSelectedTexCoord(app, Vec2(moveStep, 0.0f));
break;
case OF_KEY_UP:
moveSelectedTexCoord(app, Vec2(0.0f, -moveStep));
break;
case OF_KEY_DOWN:
moveSelectedTexCoord(app, Vec2(0.0f, moveStep));
break;
case '>':
app->selectNextTexCoord();
break;
case '<':
app->selectPrevTexCoord();
break;
case ' ':
app->togglePause();
break;
case OF_KEY_TAB:
app->setNextSource();
break;
case '0': // Next draw mode
app->getCmdManager()->exec(new SetTexMapDrawModeCmd( this, getNextDrawMode() ));
break;
case '9': // Prew draw mode
app->getCmdManager()->exec(new SetTexMapDrawModeCmd( this, getPrevDrawMode() ));
break;
}
}
void TextureMappingMode::onBackgroundPressed(Application * app, GuiBackgroundEvent & e){
// Exec the command only if a joint is selected.
bool selected = false;
for(unsigned int i = 0; i < Gui::instance()->getTextureEditorWidget().getJoints().size(); ++i){
if(Gui::instance()->getTextureEditorWidget().getJoints()[i]->selected){
selected = true;
break;
}
}
if(selected){
app->getCmdManager()->exec(
new DeselectTexCoordCmd(&Gui::instance()->getTextureEditorWidget()));
}
_bTranslateCanvas = true;
}
void TextureMappingMode::onMousePressed(Application * app, ofMouseEventArgs & args){
if(app->getSurfaceManager()->getSelectedSurface() == 0){
return;
}
_clickPosition = ofPoint(args.x, args.y);
_prevCanvasTranslate = _canvasTranslate;
// Alter mouse event args to match canvas translation
args.x -= _canvasTranslate.x;
args.y -= _canvasTranslate.y;
CircleJoint * hitJoint =
Gui::instance()->getTextureEditorWidget().hitTestJoints(
Vec2(args.x, args.y));
if(hitJoint != 0){
hitJoint->mousePressed(args);
int selectedTexCoord = -1;
for(int i = 0; i < Gui::instance()->getTextureEditorWidget().getJoints().size(); ++i){
if(hitJoint == Gui::instance()->getTextureEditorWidget().getJoints()[i]){
selectedTexCoord = i;
break;
}
}
if(!hitJoint->isSelected()){
app->getCmdManager()->exec(
new SelTexCoordCmd(
&Gui::instance()->getTextureEditorWidget(),
selectedTexCoord));
}
hitJoint->startDrag();
_texCoordOnClick =
app->getSurfaceManager()->getSelectedSurface()->getTexCoords()[selectedTexCoord];
}else if(app->getSurfaceManager()->getSelectedSurface()->getTextureHitArea().inside(args.x, args.y)){
_clickPosition = ofPoint(args.x, args.y);
_bCropAreaDrag = true;
int selectedTexCoordIndex = Gui::instance()->getTextureEditorWidget().getSelectedTexCoord();
if(selectedTexCoordIndex != -1){
app->getCmdManager()->exec(new DeselectTexCoordCmd(
&Gui::instance()->getTextureEditorWidget()));
}
// TODO: emit event through the gui singleton.
// TODO: create command only on mouse release.
app->getCmdManager()->exec(new MvAllTexCoordsCmd(
app->getSurfaceManager()->getSelectedSurface(),
&Gui::instance()->getTextureEditorWidget()));
}else{
Gui::instance()->notifyBackgroundPressed(args);
}
}
void TextureMappingMode::onMouseReleased(Application * app, ofMouseEventArgs & args){
_bTranslateCanvas = false;
// If translation has happened, create an undoable command
if(_prevCanvasTranslate != _canvasTranslate){
app->getCmdManager()->exec(
new TranslateCanvasCmd(
app,
_prevCanvasTranslate,
_canvasTranslate));
}
// If selected joint is being dragged and the mouse position has been changed
// create an undoable move tex coord command.
int selectedTexCoord = Gui::instance()->getTextureEditorWidget().getSelectedTexCoord();
if(selectedTexCoord >= 0){
Vec2 texCoordCurrent =
app->getSurfaceManager()->getSelectedSurface()->getTexCoords()[selectedTexCoord];
if(texCoordCurrent != _texCoordOnClick){
app->getCmdManager()->exec(new SaveTexCoordPosCmd(selectedTexCoord, _texCoordOnClick));
}
}
_clickCanvasTranslate = _canvasTranslate;
args.x -= _canvasTranslate.x;
args.y -= _canvasTranslate.y;
_bCropAreaDrag = false;
Gui::instance()->getTextureEditorWidget().stopDragJoints();
}
// TODO: Handle app->getGui()->clickPosition and app->getGui()->bDrag locally.
void TextureMappingMode::onMouseDragged(Application * app, ofMouseEventArgs & args){
if(!_bTranslateCanvas){
args.x -= _canvasTranslate.x;
args.y -= _canvasTranslate.y;
Gui::instance()->getTextureEditorWidget().onMouseDragged(args);
if(_bCropAreaDrag){
ofPoint mousePosition = ofPoint(args.x, args.y);
ofPoint distance = mousePosition - _clickPosition;
Vec2 d = Vec2(distance.x, distance.y);
Gui::instance()->getTextureEditorWidget().moveTexCoords(d);
_clickPosition = mousePosition;
}
}else{
ofPoint mousePosition = ofPoint(args.x, args.y);
ofPoint distance = mousePosition - _clickPosition;
_canvasTranslate = _clickCanvasTranslate + distance;
}
}
void TextureMappingMode::drawTexture(Application * app){
if(app->getSurfaceManager()->getSelectedSurface() != 0){
bool normalizedTexCoords = ofGetUsingNormalizedTexCoords();
ofEnableNormalizedTexCoords();
ofSetColor(255, 255, 255, 255);
app->getSurfaceManager()->getSelectedSurface()->drawTexture(Vec3(0.0f, 0.0f, 0.0f));
if(!normalizedTexCoords){
ofDisableNormalizedTexCoords();
}
}
}
void TextureMappingMode::moveSelectedTexCoord(Application * app, Vec2 by){
if(app->getSurfaceManager()->getSelectedSurface() != 0){
int selectedTexCoord = Gui::instance()->getTextureEditorWidget().getSelectedTexCoord();
app->moveTexCoord(selectedTexCoord, by);
}
}
ofPoint TextureMappingMode::getTranslation(){
return _canvasTranslate;
}
void TextureMappingMode::setTranslation(ofPoint p){
_canvasTranslate = p;
_clickCanvasTranslate = p;
}
void TextureMappingMode::setDrawMode(int m){
_drawMode = m;
}
int TextureMappingMode::getDrawMode(){
return _drawMode;
}
int TextureMappingMode::getNextDrawMode(){
int nextDrawMode = _drawMode + 1;
if(nextDrawMode > 2){
nextDrawMode = 0;
}
return nextDrawMode;
}
int TextureMappingMode::getPrevDrawMode(){
int prevDrawMode = _drawMode - 1;
if(prevDrawMode < 0){
prevDrawMode = 2;
}
return prevDrawMode;
}
} // namespace piMapper
} // namespace ofx