ofxPiMapper fixed for C++17 & oF 12.0
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#include "ofxQuadSurface.h"
ofxQuadSurface::ofxQuadSurface()
{
cout << "ofxQuadSurface constructor." << endl;
setup();
}
ofxQuadSurface::~ofxQuadSurface()
{
cout << "ofxQuadSurface destructor." << endl;
}
void ofxQuadSurface::setup()
{
// Create 4 points for the 2 triangles
ofVec2f p1 = ofVec2f(0, 0);
ofVec2f p2 = ofVec2f(0, ofGetHeight());
ofVec2f p3 = ofVec2f(ofGetWidth(), ofGetHeight());
ofVec2f p4 = ofVec2f(ofGetWidth(), 0);
// Create 4 point for the texture coordinates
ofVec2f t1 = ofVec2f(ofVec2f(0.0f, 0.0f));
ofVec2f t2 = ofVec2f(ofVec2f(1.0f, 0.0f));
ofVec2f t3 = ofVec2f(ofVec2f(1.0f, 1.0f));
ofVec2f t4 = ofVec2f(ofVec2f(0.0f, 1.0f));
setup( p1, p2, p3, p4, t1, t2, t3, t4, texture );
}
void ofxQuadSurface::setup( ofVec2f p1, ofVec2f p2, ofVec2f p3, ofVec2f p4,
ofVec2f t1, ofVec2f t2, ofVec2f t3, ofVec2f t4, ofTexture* texturePtr )
{
// Assign texture
texture = texturePtr;
// Clear mesh
mesh.clear();
// Create a surface with the points
mesh.addVertex( p1 );
mesh.addVertex( p2 );
mesh.addVertex( p3 );
mesh.addVertex( p4 );
// Add 2 triangles
mesh.addTriangle(0, 2, 3);
mesh.addTriangle(0, 1, 2);
// Add texture coordinates
mesh.addTexCoord(t1);
mesh.addTexCoord(t2);
mesh.addTexCoord(t3);
mesh.addTexCoord(t4);
}
void ofxQuadSurface::draw()
{
texture->bind();
mesh.draw();
texture->unbind();
}
void ofxQuadSurface::setVertex(int index, ofVec2f p)
{
if ( index > 3 ) {
ofLog() << "Vertex with this index does not exist: " << index << endl;
return;
}
mesh.setVertex(index, p);
}
void ofxQuadSurface::setTexCoord(int index, ofVec2f t)
{
if ( index > 3 ) {
ofLog() << "Texture coordinate with this index does not exist: " << index << endl;
return;
}
mesh.setTexCoord(index, t);
}
int ofxQuadSurface::getType()
{
return ofxSurfaceType::QUAD_SURFACE;
}
bool ofxQuadSurface::hitTest(ofVec2f p)
{
// Construct ofPolyline from vertices
ofPolyline line = getHitArea();
if ( line.inside(p.x, p.y) ) {
return true;
} else {
return false;
}
}
ofVec2f ofxQuadSurface::getVertex(int index)
{
if ( index > 3 ) {
ofLog() << "Vertex with this index does not exist: " << index << endl;
throw std::runtime_error("Vertex index out of bounds.");
}
ofVec3f vert = mesh.getVertex(index);
return ofVec2f(vert.x, vert.y);
}
ofVec2f ofxQuadSurface::getTexCoord(int index)
{
if (index > 3) {
throw std::runtime_error("Texture coordinate index out of bounds.");
}
return mesh.getTexCoord(index);
}
ofPolyline ofxQuadSurface::getHitArea()
{
ofPolyline line;
line.addVertex( ofPoint( mesh.getVertex(0).x, mesh.getVertex(0).y ) );
line.addVertex( ofPoint( mesh.getVertex(1).x, mesh.getVertex(1).y ) );
line.addVertex( ofPoint( mesh.getVertex(2).x, mesh.getVertex(2).y ) );
line.addVertex( ofPoint( mesh.getVertex(3).x, mesh.getVertex(3).y ) );
line.close();
return line;
}
ofPolyline ofxQuadSurface::getTextureHitArea()
{
ofPolyline line;
vector<ofVec2f>& texCoords = mesh.getTexCoords();
ofVec2f textureSize = ofVec2f(texture->getWidth(), texture->getHeight());
for ( int i=0; i<texCoords.size(); i++ ) {
line.addVertex( ofPoint( texCoords[i] * textureSize ) );
}
line.close();
return line;
}
vector<ofVec3f>& ofxQuadSurface::getVertices()
{
// return only joint vertices
return mesh.getVertices();
}
vector<ofVec2f>& ofxQuadSurface::getTexCoords()
{
return mesh.getTexCoords();
}