Fix macOS M1 architecture not being correctly detected for lwjgl
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@@ -219,7 +219,7 @@ class Openrndr {
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} else when (OperatingSystem.current()) {
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OperatingSystem.WINDOWS -> "windows"
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OperatingSystem.MAC_OS -> when (val h = DefaultNativePlatform("current").architecture.name) {
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"arm-v8" -> "macos-arm64"
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"aarch64", "arm-v8" -> "macos-arm64"
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else -> "macos"
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}
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OperatingSystem.LINUX -> when (val h = DefaultNativePlatform("current").architecture.name) {
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