import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.draw.loadFont import org.openrndr.draw.loadImage import org.openrndr.draw.tint import kotlin.math.cos import kotlin.math.sin fun main() = application { configure { width = 768 height = 576 } program { val image = loadImage("data/images/pm5544.png") val font = loadFont("data/fonts/IBMPlexMono-Regular.ttf", 64.0) extend { drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(0.2)) drawer.image(image) drawer.fill = ColorRGBa.PINK drawer.circle(cos(seconds) * width / 2.0 + width / 2.0, sin(0.5 * seconds) * height / 2.0 + height / 2.0, 140.0) drawer.fontMap = font drawer.fill = ColorRGBa.WHITE drawer.text("OPENRNDR", width / 2.0, height / 2.0) } } }