import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.draw.FontImageMap import org.openrndr.draw.loadImage import org.openrndr.draw.tint fun main() = application { configure { width = 768 height = 576 } program { val image = loadImage("file:data/images/pm5544.png") val font = FontImageMap.fromUrl("file:data/fonts/IBMPlexMono-Regular.ttf", 64.0) extend { drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(0.2)) drawer.image(image) drawer.fill = ColorRGBa.PINK drawer.circle(Math.cos(seconds)*width/2.0+width/2.0, Math.sin(0.5*seconds)*height/2.0 + height/2.0, 140.0) drawer.fontMap = font drawer.fill = ColorRGBa.WHITE drawer.text("OPENRNDR", width/2.0, height /2.0) } } }