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normalize_scene bug fix (#60)

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Matt Deitke 12 months ago
committed by GitHub
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50131012ee
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  1. 10
      shap_e/rendering/blender/blender_script.py

10
shap_e/rendering/blender/blender_script.py

@ -89,6 +89,16 @@ def scene_meshes():
def normalize_scene(): def normalize_scene():
if len(list(scene_root_objects())) > 1:
# Create an empty object to be used as a parent for all root objects
parent_empty = bpy.data.objects.new("ParentEmpty", None)
bpy.context.scene.collection.objects.link(parent_empty)
# Parent all root objects to the empty object
for obj in scene_root_objects():
if obj != parent_empty:
obj.parent = parent_empty
bbox_min, bbox_max = scene_bbox() bbox_min, bbox_max = scene_bbox()
scale = 1 / max(bbox_max - bbox_min) scale = 1 / max(bbox_max - bbox_min)

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