2d map, physics, and vptree implementation for sv
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

92 lines
2.5 KiB

<surfaces>
<surface type="1">
<vertices>
<vertex>
<x>280.000000000</x>
<y>-460.000000000</y>
</vertex>
<vertex>
<x>2200.000000000</x>
<y>-460.000000000</y>
</vertex>
<vertex>
<x>2200.000000000</x>
<y>500.000000000</y>
</vertex>
<vertex>
<x>280.000000000</x>
<y>500.000000000</y>
</vertex>
</vertices>
<texCoords>
<texCoord>
<x>0.000000000</x>
<y>0.000000000</y>
</texCoord>
<texCoord>
<x>1.000000000</x>
<y>0.000000000</y>
</texCoord>
<texCoord>
<x>1.000000000</x>
<y>1.000000000</y>
</texCoord>
<texCoord>
<x>0.000000000</x>
<y>1.000000000</y>
</texCoord>
</texCoords>
<source>
<source-type>fbo</source-type>
<source-name>stubborn_vectors</source-name>
</source>
<properties>
<perspectiveWarping>0</perspectiveWarping>
</properties>
</surface>
<surface type="1">
<vertices>
<vertex>
<x>-1210.000000000</x>
<y>-338.000000000</y>
</vertex>
<vertex>
<x>610.000000000</x>
<y>-338.000000000</y>
</vertex>
<vertex>
<x>610.000000000</x>
<y>642.000000000</y>
</vertex>
<vertex>
<x>-1210.000000000</x>
<y>642.000000000</y>
</vertex>
</vertices>
<texCoords>
<texCoord>
<x>0.000000000</x>
<y>0.000000000</y>
</texCoord>
<texCoord>
<x>1.000000000</x>
<y>0.000000000</y>
</texCoord>
<texCoord>
<x>1.000000000</x>
<y>1.000000000</y>
</texCoord>
<texCoord>
<x>0.000000000</x>
<y>1.000000000</y>
</texCoord>
</texCoords>
<source>
<source-type>none</source-type>
<source-name>none</source-name>
</source>
<properties>
<perspectiveWarping>1</perspectiveWarping>
</properties>
</surface>
</surfaces>