Files
three-js-template/public/shaders/00_mt.frag
2024-04-08 21:47:44 +01:00

7 lines
123 B
GLSL

uniform float time;
uniform vec2 resolution;
void main() {
vec3 color = vec3(1.0, 1.0, 1.0);
gl_FragColor(color, 1.0);
}