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13 lines
263 B
13 lines
263 B
11 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Playables;
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public class RotationScript : MonoBehaviour
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{
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private void FixedUpdate()
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{
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this.transform.Rotate(0, Time.fixedDeltaTime * 50, 0);
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}
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}
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