projection test for gallery space w/ chair using squeezed & gnomic projection.
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57 lines
563 B

11 months ago
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tags:
- ground
- target
- wall
- stairs
- agent
- sit
- agent_seat
- object
- swap_Balance
- swap_Walker
- swap_Getup
- swap_Sloper
- chair
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layers:
- Default
- TransparentFX
- Ignore Raycast
- Door
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- Water
- UI
- virtualCamPost
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- Walls
- Chair
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