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added starting position wp

main
cailean 10 months ago
parent
commit
441544d124
  1. 2
      Assets/12_Timelines/Chair Animations.playable
  2. 94
      Assets/6_Scenes/Beep.unity
  3. 5
      Assets/7_Scripts/Waypoint/Waypoint.cs
  4. 14
      Assets/7_Scripts/Waypoint/WaypointManager.cs
  5. 2
      Assets/ML-Agents/Timers/Beep_timers.json

2
Assets/12_Timelines/Chair Animations.playable

@ -58,7 +58,7 @@ MonoBehaviour:
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m_AnimClip: {fileID: 0}
m_Locked: 0
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94
Assets/6_Scenes/Beep.unity

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m_LocalRotation: {x: 0.024272094, y: 0.9667496, z: -0.10028434, w: 0.23398508}
m_LocalPosition: {x: -10.898407, y: -3.3373547, z: 39.527832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -1377,8 +1377,8 @@ Transform:
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serializedVersion: 2
m_LocalRotation: {x: 0.11435656, y: -0.52070224, z: 0.07062782, w: 0.84309155}
m_LocalPosition: {x: -8.582123, y: -2.2773552, z: 38.099243}
m_LocalRotation: {x: -0.0021003054, y: 0.9872027, z: -0.15892218, w: -0.013046807}
m_LocalPosition: {x: -10.910095, y: -3.3273544, z: 40.109375}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
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m_LocalPosition: {x: -8.840607, y: -2.2873554, z: 38.56598}
m_LocalPosition: {x: -10.898407, y: -3.3373547, z: 39.527832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@ -2279,7 +2279,7 @@ Transform:
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m_GameObject: {fileID: 1178814724}
serializedVersion: 2
m_LocalRotation: {x: 0.09656285, y: 0.7946739, z: -0.13122557, w: 0.584764}
m_LocalRotation: {x: -0.09275636, y: 0.43565673, z: -0.04519219, w: -0.89417964}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -2578,17 +2578,17 @@ PrefabInstance:
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value: 7.48
value: 6.4300003
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@ -2625,6 +2625,21 @@ PrefabInstance:
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@ -3172,6 +3187,18 @@ MonoBehaviour:
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objectReference: {fileID: 0}
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value:
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value: 0
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@ -3715,6 +3772,11 @@ PrefabInstance:
propertyPath: m_Name
value: Waypoints
objectReference: {fileID: 0}
- target: {fileID: 5682263026450292309, guid: 796c0c7bfd2e89547bd866eedcc6d386,
type: 3}
propertyPath: m_StartingPosition
value: 1
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5
Assets/7_Scripts/Waypoint/Waypoint.cs

@ -8,7 +8,7 @@ using UnityEngine.Events;
[ExecuteInEditMode]
public class Waypoint : MonoBehaviour
{
public bool m_StartingPosition;
[HideInInspector]
public Transform m_WaypointPosition;
@ -21,6 +21,8 @@ public class Waypoint : MonoBehaviour
public bool m_Touched;
public delegate void WaypointReached(float index, string modelName);
public static event WaypointReached OnWaypointReached;
@ -30,6 +32,7 @@ public class Waypoint : MonoBehaviour
m_WaypointPosition = this.transform;
}
void OnTriggerEnter(Collider other)
{
if (other.transform.CompareTag("agent"))

14
Assets/7_Scripts/Waypoint/WaypointManager.cs

@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Unity.MLAgents;
using UnityEngine;
[ExecuteInEditMode]
@ -18,9 +19,13 @@ public class WaypointManager : MonoBehaviour
[SerializeField]
public Transform m_Target;
private Vector3 m_StartingPosition;
[SerializeField]
public Waypoint m_CurrentWaypoint;
public Transform m_Agent;
public delegate void SwapModelOnReachingWaypoint(string modelName);
public static event SwapModelOnReachingWaypoint SwapModelOnWaypointReached;
@ -124,12 +129,21 @@ public class WaypointManager : MonoBehaviour
if ( wp.isActiveAndEnabled )
{
m_WaypointList.Add(wp);
if (wp.m_StartingPosition)
m_StartingPosition = wp.transform.position;
}
}
MoveAgentToStartPosition();
m_WaypointList = m_WaypointList.OrderBy(waypoint => waypoint.m_Index).ToList();
}
private void MoveAgentToStartPosition()
{
m_Agent.position = m_StartingPosition;
Debug.Log($"Moved agent to {m_StartingPosition}");
}
private void CheckOverride()
{
if(Input.GetKeyUp(KeyCode.F))

2
Assets/ML-Agents/Timers/Beep_timers.json

@ -1 +1 @@
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