Browse Source

timeline & anims

main
technoflesh 7 months ago
parent
commit
b3aac4c040
  1. 2
      .gitignore
  2. 2
      Assets/10_URPEquirectangularCamera/CubeMapMat.mat
  3. 123
      Assets/12_Timelines/Camera Timeline.playable
  4. 4318
      Assets/12_Timelines/Chair Animations.playable
  5. 2
      Assets/14_CustomPP/Ramp.shadergraph
  6. 912
      Assets/15_Prefabs/Environment.prefab
  7. 290
      Assets/1_House/Materials/White Plastic.mat
  8. 8
      Assets/1_House/Materials/White Plastic.mat.meta
  9. 8
      Assets/1_House/Materials/stairs numbers.mat
  10. BIN
      Assets/1_House/ikea_bolmen_step_stool.obj
  11. 107
      Assets/1_House/ikea_bolmen_step_stool.obj.meta
  12. 14
      Assets/3_Materials/Physics Materials/Metal Shelf Audio.physicMaterial
  13. 8
      Assets/3_Materials/Physics Materials/Metal Shelf Audio.physicMaterial.meta
  14. BIN
      Assets/4_Audio/Audio Clips/125404__jasonlon__metallic-clang.aiff
  15. 23
      Assets/4_Audio/Audio Clips/125404__jasonlon__metallic-clang.aiff.meta
  16. 22
      Assets/4_Audio/Audio Objects/Metal Shelf.asset
  17. 8
      Assets/4_Audio/Audio Objects/Metal Shelf.asset.meta
  18. 2
      Assets/4_Audio/Audio Objects/Tray.asset
  19. 15389
      Assets/6_Scenes/Beep.unity
  20. 33
      Assets/7_Scripts/Camera/CameraManager.cs
  21. 4
      Assets/8_Textures/PaintedWood009A_4K-JPG_NormalGL.jpg.meta
  22. 4
      Assets/8_Textures/Planks038_4K-JPG_NormalGL.jpg.meta
  23. BIN
      Assets/8_Textures/Stairs Numbers-14.png
  24. 114
      Assets/8_Textures/Stairs Numbers-14.png.meta
  25. 4
      Assets/8_Textures/Wood020_4K-JPG_NormalGL.jpg.meta
  26. 4
      Assets/8_Textures/WoodFloor047_4K-JPG_NormalGL.jpg.meta
  27. 2
      Assets/ML-Agents/Timers/Beep_timers.json
  28. 462
      Assets/Settings/HDRPDefaultResources/C Default.asset
  29. 2
      Assets/Settings/HDRPDefaultResources/C Street.asset
  30. 2
      ProjectSettings/ProjectSettings.asset
  31. 15
      ProjectSettings/QualitySettings.asset
  32. 6
      ProjectSettings/TimeManager.asset

2
.gitignore

@ -23,6 +23,7 @@
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
/[Aa]ssets/[Rr]ecordings
# Visual Studio cache directory
.vs/
@ -80,6 +81,7 @@ crashlytics-build.properties
# Icon must end with two \r
Icon
# Thumbnails
._*

2
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123
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4318
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2
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tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 1
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 1
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 1
m_Value: 1
weightTextureMask:
m_OverrideState: 1
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 1
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 1
m_Value: 0
targetMidGray:
m_OverrideState: 1
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 1
m_Value: 0
proceduralCenter:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 1
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 1
m_Value: -30
maskMaxIntensity:
m_OverrideState: 1
m_Value: 30
proceduralSoftness:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &5602483959143658810
MonoBehaviour:
m_ObjectHideFlags: 3

2
Assets/Settings/HDRPDefaultResources/C Street.asset

@ -644,7 +644,7 @@ MonoBehaviour:
m_Value: 15
compensation:
m_OverrideState: 1
m_Value: 0.5
m_Value: 4.08
limitMin:
m_OverrideState: 1
m_Value: -1

2
ProjectSettings/ProjectSettings.asset

@ -80,7 +80,7 @@ PlayerSettings:
androidApplicationEntry: 2
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 0
runInBackground: 1
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0

15
ProjectSettings/QualitySettings.asset

@ -166,17 +166,4 @@ QualitySettings:
terrainMaxTrees: 50
excludedTargetPlatforms: []
m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality:
Android: 0
CloudRendering: 0
Lumin: 0
Nintendo Switch: 0
PS4: 0
Server: 0
Stadia: 0
Standalone: 0
WebGL: 0
Windows Store Apps: 0
XboxOne: 0
iPhone: 0
tvOS: 0
m_PerPlatformDefaultQuality: {}

6
ProjectSettings/TimeManager.asset

@ -3,7 +3,11 @@
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Fixed Timestep:
m_Count: 2822399
m_Rate:
m_Denominator: 1
m_Numerator: 141120000
Maximum Allowed Timestep: 0.33333334
m_TimeScale: 1
Maximum Particle Timestep: 0.03

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