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script deletions

main
Cailean Finn 7 months ago
parent
commit
b84934ff84
  1. 2
      Assets/7_Scripts/Controller/ControllerManager.cs
  2. 6
      Assets/7_Scripts/UI/UIManager.cs

2
Assets/7_Scripts/Controller/ControllerManager.cs

@ -28,8 +28,6 @@ public class ControllerManager : MonoBehaviour
private GameObject m_Agent; private GameObject m_Agent;
public float m_Offset;
private void Awake() private void Awake()
{ {
if (Instance != null && Instance != this) if (Instance != null && Instance != this)

6
Assets/7_Scripts/UI/UIManager.cs

@ -14,12 +14,6 @@ public class UIManager : MonoBehaviour
public TextMeshProUGUI m_ModelName; public TextMeshProUGUI m_ModelName;
public TextMeshProUGUI m_AgentSpeed; public TextMeshProUGUI m_AgentSpeed;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {

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