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beep-final
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projection test for gallery space w/ chair using squeezed & gnomic projection.
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1.9 GiB
C#
53.9%
ShaderLab
37.9%
HLSL
7.5%
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223ecec344
animation-fix
animation-test
main
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beep-final
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Cailean Finn
223ecec344
imported chair and house; also configured colliders and rb's
10 months ago
..
Packages/
com.unity.testtools.codecoverage
init
11 months ago
AudioManager.asset
init
11 months ago
ClusterInputManager.asset
init
11 months ago
DynamicsManager.asset
imported chair and house; also configured colliders and rb's
10 months ago
EditorBuildSettings.asset
init
11 months ago
EditorSettings.asset
imported chair and house; also configured colliders and rb's
10 months ago
GraphicsSettings.asset
init walking chair demo
11 months ago
HDRPProjectSettings.asset
init
11 months ago
InputManager.asset
init
11 months ago
MemorySettings.asset
init
11 months ago
MultiplayerManager.asset
init
11 months ago
NavMeshAreas.asset
init
11 months ago
PackageManagerSettings.asset
imported chair and house; also configured colliders and rb's
10 months ago
Physics2DSettings.asset
init
11 months ago
PresetManager.asset
init
11 months ago
ProjectSettings.asset
init walking chair demo
11 months ago
ProjectVersion.txt
init
11 months ago
QualitySettings.asset
init walking chair demo
11 months ago
SceneTemplateSettings.json
init
11 months ago
ShaderGraphSettings.asset
init
11 months ago
TagManager.asset
imported chair and house; also configured colliders and rb's
10 months ago
TimeManager.asset
init
11 months ago
TimelineSettings.asset
imported chair and house; also configured colliders and rb's
10 months ago
UnityConnectSettings.asset
init
11 months ago
VFXManager.asset
init
11 months ago
VersionControlSettings.asset
init
11 months ago
XRSettings.asset
init
11 months ago