projection test for gallery space w/ chair using squeezed & gnomic projection.
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Cailean Finn 223ecec344 imported chair and house; also configured colliders and rb's 10 months ago
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Packages/com.unity.testtools.codecoverage init 11 months ago
AudioManager.asset init 11 months ago
ClusterInputManager.asset init 11 months ago
DynamicsManager.asset imported chair and house; also configured colliders and rb's 10 months ago
EditorBuildSettings.asset init 11 months ago
EditorSettings.asset imported chair and house; also configured colliders and rb's 10 months ago
GraphicsSettings.asset init walking chair demo 11 months ago
HDRPProjectSettings.asset init 11 months ago
InputManager.asset init 11 months ago
MemorySettings.asset init 11 months ago
MultiplayerManager.asset init 11 months ago
NavMeshAreas.asset init 11 months ago
PackageManagerSettings.asset imported chair and house; also configured colliders and rb's 10 months ago
Physics2DSettings.asset init 11 months ago
PresetManager.asset init 11 months ago
ProjectSettings.asset init walking chair demo 11 months ago
ProjectVersion.txt init 11 months ago
QualitySettings.asset init walking chair demo 11 months ago
SceneTemplateSettings.json init 11 months ago
ShaderGraphSettings.asset init 11 months ago
TagManager.asset imported chair and house; also configured colliders and rb's 10 months ago
TimeManager.asset init 11 months ago
TimelineSettings.asset imported chair and house; also configured colliders and rb's 10 months ago
UnityConnectSettings.asset init 11 months ago
VFXManager.asset init 11 months ago
VersionControlSettings.asset init 11 months ago
XRSettings.asset init 11 months ago