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beep-final
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projection test for gallery space w/ chair using squeezed & gnomic projection.
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0
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1.9 GiB
C#
53.9%
ShaderLab
37.9%
HLSL
7.5%
GLSL
0.8%
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5829f1912a
animation-fix
animation-test
main
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beep-final
/
ProjectSettings
History
cailean
4764358971
door opens inwards
7 months ago
..
Packages/
com.unity.testtools.codecoverage
init
9 months ago
AudioManager.asset
init
9 months ago
ClusterInputManager.asset
init
9 months ago
DynamicsManager.asset
imported chair and house; also configured colliders and rb's
8 months ago
EditorBuildSettings.asset
init
9 months ago
EditorSettings.asset
imported chair and house; also configured colliders and rb's
8 months ago
GraphicsSettings.asset
init walking chair demo
8 months ago
HDRPProjectSettings.asset
init
9 months ago
InputManager.asset
init
9 months ago
MemorySettings.asset
init
9 months ago
MultiplayerManager.asset
init
9 months ago
NavMeshAreas.asset
init
9 months ago
PackageManagerSettings.asset
imported chair and house; also configured colliders and rb's
8 months ago
Physics2DSettings.asset
init
9 months ago
PresetManager.asset
init
9 months ago
ProjectSettings.asset
Revert "animation setup"
8 months ago
ProjectVersion.txt
init
9 months ago
QualitySettings.asset
Revert "animation setup"
8 months ago
SceneTemplateSettings.json
init
9 months ago
ShaderGraphSettings.asset
init
9 months ago
TagManager.asset
door opens inwards
7 months ago
TimeManager.asset
Revert "animation setup"
8 months ago
TimelineSettings.asset
imported chair and house; also configured colliders and rb's
8 months ago
UnityConnectSettings.asset
init
9 months ago
VFXManager.asset
init
9 months ago
VersionControlSettings.asset
init
9 months ago
XRSettings.asset
init
9 months ago