projection test for gallery space w/ chair using squeezed & gnomic projection.
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technoflesh 89e61b772a wayfinding path 1 & 2 10 months ago
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C Default.asset cameras / materials / waypoint 10 months ago
C Default.asset.meta cameras / materials / waypoint 10 months ago
C Surveillance.asset scale pp shader added 10 months ago
C Surveillance.asset.meta cameras / materials / waypoint 10 months ago
DefaultLookDevProfile.asset imported chair and house; also configured colliders and rb's 10 months ago
DefaultLookDevProfile.asset.meta init 11 months ago
DefaultSettingsVolumeProfile.asset wayfinding path 1 & 2 10 months ago
DefaultSettingsVolumeProfile.asset.meta init 11 months ago
HDRenderPipelineAsset.asset init 11 months ago
HDRenderPipelineAsset.asset.meta init 11 months ago
HDRenderPipelineGlobalSettings.asset scale pp shader added 10 months ago
HDRenderPipelineGlobalSettings.asset.meta init 11 months ago