projection test for gallery space w/ chair using squeezed & gnomic projection.
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cailean 0ad0d07645 scale pp shader added 10 months ago
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C Default.asset cameras / materials / waypoint 10 months ago
C Default.asset.meta cameras / materials / waypoint 10 months ago
C Surveillance.asset scale pp shader added 10 months ago
C Surveillance.asset.meta cameras / materials / waypoint 10 months ago
DefaultLookDevProfile.asset imported chair and house; also configured colliders and rb's 10 months ago
DefaultLookDevProfile.asset.meta init 11 months ago
DefaultSettingsVolumeProfile.asset cameras / materials / waypoint 10 months ago
DefaultSettingsVolumeProfile.asset.meta init 11 months ago
HDRenderPipelineAsset.asset init 11 months ago
HDRenderPipelineAsset.asset.meta init 11 months ago
HDRenderPipelineGlobalSettings.asset scale pp shader added 10 months ago
HDRenderPipelineGlobalSettings.asset.meta init 11 months ago