projection test for gallery space w/ chair using squeezed & gnomic projection.
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cailean 4764358971 door opens inwards 10 months ago
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Packages/com.unity.testtools.codecoverage init 11 months ago
AudioManager.asset init 11 months ago
ClusterInputManager.asset init 11 months ago
DynamicsManager.asset imported chair and house; also configured colliders and rb's 10 months ago
EditorBuildSettings.asset init 11 months ago
EditorSettings.asset imported chair and house; also configured colliders and rb's 10 months ago
GraphicsSettings.asset init walking chair demo 11 months ago
HDRPProjectSettings.asset init 11 months ago
InputManager.asset init 11 months ago
MemorySettings.asset init 11 months ago
MultiplayerManager.asset init 11 months ago
NavMeshAreas.asset init 11 months ago
PackageManagerSettings.asset imported chair and house; also configured colliders and rb's 10 months ago
Physics2DSettings.asset init 11 months ago
PresetManager.asset init 11 months ago
ProjectSettings.asset Revert "animation setup" 10 months ago
ProjectVersion.txt init 11 months ago
QualitySettings.asset Revert "animation setup" 10 months ago
SceneTemplateSettings.json init 11 months ago
ShaderGraphSettings.asset init 11 months ago
TagManager.asset door opens inwards 10 months ago
TimeManager.asset Revert "animation setup" 10 months ago
TimelineSettings.asset imported chair and house; also configured colliders and rb's 10 months ago
UnityConnectSettings.asset init 11 months ago
VFXManager.asset init 11 months ago
VersionControlSettings.asset init 11 months ago
XRSettings.asset init 11 months ago