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beep-final
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projection test for gallery space w/ chair using squeezed & gnomic projection.
35 Commits
3 Branches
0 Tags
1.9 GiB
C# 53.9%
ShaderLab 37.9%
HLSL 7.5%
GLSL 0.8%
 
 
 
 
Tree: e6c1cb924a
beep-final/Assets/Settings/HDRPDefaultResources
History
technoflesh c8bbbd9a9b
camera setup / depth of field experiment
1 year ago
..
DefaultLookDevProfile.asset imported chair and house; also configured colliders and rb's 1 year ago
DefaultLookDevProfile.asset.meta init 1 year ago
DefaultSettingsVolumeProfile.asset camera setup / depth of field experiment 1 year ago
DefaultSettingsVolumeProfile.asset.meta init 1 year ago
HDRenderPipelineAsset.asset init 1 year ago
HDRenderPipelineAsset.asset.meta init 1 year ago
HDRenderPipelineGlobalSettings.asset init walking chair demo 1 year ago
HDRenderPipelineGlobalSettings.asset.meta init 1 year ago
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