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wireframe cube added & pose cam added to main brain

audio
Cailean Finn 6 months ago
parent
commit
da19f51976
  1. 5
      .vscode/settings.json
  2. 4
      Assets/12_VFX Graphs/Smoke Thin.vfx
  3. 38
      Assets/12_VFX Graphs/Smoke.vfx
  4. 441
      Assets/5_Scenes/DreconDemo.unity
  5. 8
      Assets/8_Scripts/1_Managers/CameraManager.cs
  6. 55
      Assets/8_Scripts/1_Managers/GizmoManager.cs
  7. 11
      Assets/8_Scripts/1_Managers/GizmoManager.cs.meta
  8. 305
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human pose grey.mat
  9. 8
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human pose grey.mat.meta
  10. 9
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human pose.mat
  11. 2
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human.mat
  12. 2
      Assets/ML-Agents/Timers/DreconDemo_timers.json
  13. 1
      ProjectSettings/TagManager.asset

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m_Bits: 3383
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m_CameraBlendMax: 4
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8
Assets/8_Scripts/1_Managers/CameraManager.cs

@ -29,6 +29,7 @@ public class CameraManager : MonoBehaviour
public LayerMask m_Bodies;
public LayerMask m_Environment;
public LayerMask m_Actuations;
public LayerMask m_Compare;
[Header("Text Objects")]
public GameObject m_Rewards;
@ -131,6 +132,10 @@ public class CameraManager : MonoBehaviour
case "vc_Actuations":
m_Camera.cullingMask = m_Actuations;
m_Rewards.SetActive(true);
break;
case "vc_Compare":
m_Camera.cullingMask = m_Compare;
m_Rewards.SetActive(true);
break;
}
@ -205,7 +210,8 @@ public class CameraManager : MonoBehaviour
if (AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Body")
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Body") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Body")
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Actuations"))
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Actuations") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Compare")
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Compare", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Compare"))
blendtime = 0;
cmBrain.m_DefaultBlend.m_Time = blendtime;

55
Assets/8_Scripts/1_Managers/GizmoManager.cs

@ -0,0 +1,55 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.VFX;
[ExecuteInEditMode]
public class GizmoManager : MonoBehaviour
{
public GameObject m_VFX;
private LineRenderer lineRenderer;
void Start(){
lineRenderer = this.GetComponent<LineRenderer>();
lineRenderer.startWidth = 0.2f;
lineRenderer.endWidth = 0.2f;
//lineRenderer.material = new Material(Shader.Find("Sprites/Default"));
//lineRenderer.material.color = Color.yellow;
}
void Update(){
DrawWireframe(m_VFX);
}
void DrawWireframe(GameObject m_Smoke){
Bounds m_SmokeBounds = m_Smoke.GetComponent<Renderer>().bounds;
Vector3[] vertices = new Vector3[16];
// Calculate the vertices of the box
vertices[0] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.min.y, m_SmokeBounds.min.z);
vertices[1] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.min.y, m_SmokeBounds.min.z);
vertices[2] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.min.y, m_SmokeBounds.max.z);
vertices[3] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.min.y, m_SmokeBounds.max.z);
vertices[4] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.min.y, m_SmokeBounds.min.z);
vertices[5] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.max.y, m_SmokeBounds.min.z);
vertices[6] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.max.y, m_SmokeBounds.min.z);
vertices[7] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.min.y, m_SmokeBounds.min.z);
vertices[8] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.max.y, m_SmokeBounds.min.z);
vertices[9] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.max.y, m_SmokeBounds.max.z);
vertices[10] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.min.y, m_SmokeBounds.max.z);
vertices[11] = new Vector3(m_SmokeBounds.max.x, m_SmokeBounds.max.y, m_SmokeBounds.max.z);
vertices[12] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.max.y, m_SmokeBounds.max.z);
vertices[13] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.min.y, m_SmokeBounds.max.z);
vertices[14] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.max.y, m_SmokeBounds.max.z);
vertices[15] = new Vector3(m_SmokeBounds.min.x, m_SmokeBounds.max.y, m_SmokeBounds.min.z);
lineRenderer.positionCount = vertices.Length;
lineRenderer.SetPositions(vertices);
}
}

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- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _Dissapear: 0
- _DissapearValue: 1
- _Dissapear: 1
- _DissapearValue: 0.5
- _DoubleSidedEnable: 0
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 1
@ -274,6 +274,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _CustomVector: {r: 19.56, g: -14.09, b: 58.2, a: 0}
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
- _DissapearColor: {r: 0, g: 0, b: 0, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}

2
Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human.mat

@ -260,7 +260,7 @@ Material:
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
- _DissapearColor: {r: 0, g: 0, b: 0, a: 0}
- _DissapearColor: {r: 0.90196085, g: 0.2901961, b: 0.2627451, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}

2
Assets/ML-Agents/Timers/DreconDemo_timers.json

@ -1 +1 @@
{"count":1,"self":235.60611839999999,"total":243.6778824,"children":{"InitializeActuators":{"count":1,"self":0.0015050999999999999,"total":0.0015050999999999999,"children":null},"InitializeSensors":{"count":1,"self":0.0019984,"total":0.0019984,"children":null},"AgentSendState":{"count":12474,"self":0.10105149999999999,"total":2.7721427,"children":{"CollectObservations":{"count":6237,"self":2.6320352,"total":2.6320351,"children":null},"WriteActionMask":{"count":6237,"self":0.0078532999999999988,"total":0.0078532999999999988,"children":null},"RequestDecision":{"count":6237,"self":0.0312028,"total":0.0312028,"children":null}}},"DecideAction":{"count":12474,"self":3.6057192,"total":3.6057192999999996,"children":null},"AgentAct":{"count":12474,"self":1.6894368,"total":1.6894367,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1714578936","unity_version":"2022.3.5f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2022.3.5f1\\Editor\\Unity.exe -projectpath C:\\Users\\caile\\Desktop\\drecon-unity -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-cail -hubSessionId 0be5c510-ebd5-47f5-9010-cd09a6e700dc -accessToken 7fsngBwFvv1hN99q_SqTtiFuqujVT4oOqRZLlJCg1lw005f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"DreconDemo","end_time_seconds":"1714579180"}}
{"count":1,"self":45.6063488,"total":47.4605174,"children":{"InitializeActuators":{"count":1,"self":0.0010000999999999999,"total":0.0010000999999999999,"children":null},"InitializeSensors":{"count":1,"self":0.0010011,"total":0.0010011,"children":null},"AgentSendState":{"count":2394,"self":0.025969299999999997,"total":0.69068619999999992,"children":{"CollectObservations":{"count":1197,"self":0.64899,"total":0.64899,"children":null},"WriteActionMask":{"count":1197,"self":0.002036,"total":0.002036,"children":null},"RequestDecision":{"count":1197,"self":0.013690899999999999,"total":0.013690899999999999,"children":null}}},"DecideAction":{"count":2394,"self":0.7085524,"total":0.7085524,"children":null},"AgentAct":{"count":2394,"self":0.4529301,"total":0.4529301,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1714657215","unity_version":"2022.3.5f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2022.3.5f1\\Editor\\Unity.exe -projectpath C:\\Users\\caile\\Desktop\\drecon-unity -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-cail -hubSessionId 248251cd-5a9d-4a44-91c6-3370a1b135fe -accessToken BnQiYrkvRzpz0grwCj15aMOktGBObxw7xMhcprI-7p8005f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"DreconDemo","end_time_seconds":"1714657263"}}

1
ProjectSettings/TagManager.asset

@ -8,6 +8,7 @@ TagManager:
- vc_Body
- vc_Environment
- vc_Actuations
- vc_Compare
layers:
- Default
- TransparentFX

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