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ui changes

audio
Cailean Finn 6 months ago
parent
commit
e43c2b83ee
  1. 138
      Assets/5_Scenes/DreconDemo.unity
  2. 3
      Assets/8_Scripts/1_Managers/CameraManager.cs
  3. 2
      Assets/8_Scripts/1_Managers/Model Manager.cs
  4. 32
      Assets/8_Scripts/1_Managers/SubtitleManager.cs
  5. 1
      Assets/8_Scripts/3_Script/Howl by Alan Ginsberg.txt
  6. 2
      Assets/ML-Agents/Timers/DreconDemo_timers.json
  7. 8
      Assets/StreamingAssets.meta
  8. 8
      ProjectSettings/BurstAotSettings_StandaloneWindows.json
  9. 2
      ProjectSettings/CommonBurstAotSettings.json

138
Assets/5_Scenes/DreconDemo.unity

@ -279,22 +279,22 @@ LineRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Positions: m_Positions:
- {x: -400.8728, y: -21.97293, z: -268.7162} - {x: -377.21457, y: -21.966553, z: -286.2464}
- {x: -131.88246, y: -21.97293, z: -268.7162} - {x: -130.35992, y: -21.966553, z: -286.2464}
- {x: -131.88246, y: -21.97293, z: -85.93224} - {x: -130.35992, y: -21.966553, z: -74.60516}
- {x: -400.8728, y: -21.97293, z: -85.93224} - {x: -377.21457, y: -21.966553, z: -74.60516}
- {x: -400.8728, y: -21.97293, z: -268.7162} - {x: -377.21457, y: -21.966553, z: -286.2464}
- {x: -400.8728, y: 437.20514, z: -268.7162} - {x: -377.21457, y: 403.0896, z: -286.2464}
- {x: -131.88246, y: 437.20514, z: -268.7162} - {x: -130.35992, y: 403.0896, z: -286.2464}
- {x: -131.88246, y: -21.97293, z: -268.7162} - {x: -130.35992, y: -21.966553, z: -286.2464}
- {x: -131.88246, y: 437.20514, z: -268.7162} - {x: -130.35992, y: 403.0896, z: -286.2464}
- {x: -131.88246, y: 437.20514, z: -85.93224} - {x: -130.35992, y: 403.0896, z: -74.60516}
- {x: -131.88246, y: -21.97293, z: -85.93224} - {x: -130.35992, y: -21.966553, z: -74.60516}
- {x: -131.88246, y: 437.20514, z: -85.93224} - {x: -130.35992, y: 403.0896, z: -74.60516}
- {x: -400.8728, y: 437.20514, z: -85.93224} - {x: -377.21457, y: 403.0896, z: -74.60516}
- {x: -400.8728, y: -21.97293, z: -85.93224} - {x: -377.21457, y: -21.966553, z: -74.60516}
- {x: -400.8728, y: 437.20514, z: -85.93224} - {x: -377.21457, y: 403.0896, z: -74.60516}
- {x: -400.8728, y: 437.20514, z: -268.7162} - {x: -377.21457, y: 403.0896, z: -286.2464}
m_Parameters: m_Parameters:
serializedVersion: 3 serializedVersion: 3
widthMultiplier: 1 widthMultiplier: 1
@ -1167,7 +1167,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 320225263} m_GameObject: {fileID: 320225263}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.38916236, y: 0.5932106, z: -0.58294636, w: 0.39601454} m_LocalRotation: {x: 0.3891641, y: 0.5932094, z: -0.5829452, w: 0.3960163}
m_LocalPosition: {x: 17.78, y: 21.78, z: 3.06} m_LocalPosition: {x: 17.78, y: 21.78, z: 3.06}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -1263,7 +1263,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 326736459} m_GameObject: {fileID: 326736459}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.07396109, y: 0.9066138, z: 0.17882524, w: 0.37497023} m_LocalRotation: {x: -0.073961094, y: 0.9066138, z: 0.17882526, w: 0.3749702}
m_LocalPosition: {x: 17.7008, y: 8.655965, z: -0.081218004} m_LocalPosition: {x: 17.7008, y: 8.655965, z: -0.081218004}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -1519,7 +1519,7 @@ MonoBehaviour:
m_BlendUpdateMethod: 1 m_BlendUpdateMethod: 1
m_DefaultBlend: m_DefaultBlend:
m_Style: 1 m_Style: 1
m_Time: 3 m_Time: 0
m_CustomCurve: m_CustomCurve:
serializedVersion: 2 serializedVersion: 2
m_Curve: [] m_Curve: []
@ -2279,9 +2279,9 @@ RectTransform:
- {fileID: 1016948516} - {fileID: 1016948516}
m_Father: {fileID: 951379159} m_Father: {fileID: 951379159}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -5, y: -436.7} m_AnchoredPosition: {x: 966.6, y: -75.8}
m_SizeDelta: {x: 100, y: 100} m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &489043705 --- !u!1001 &489043705
@ -3814,7 +3814,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 882491594} m_GameObject: {fileID: 882491594}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.49182287, y: 0.0021121176, z: -0.0011930601, w: 0.8706919} m_LocalRotation: {x: 0.49182287, y: 0.0021121474, z: -0.0011930768, w: 0.8706919}
m_LocalPosition: {x: 18.100853, y: 10.155965, z: -0.48116565} m_LocalPosition: {x: 18.100853, y: 10.155965, z: -0.48116565}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -4157,7 +4157,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_UiScaleMode: 0 m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100 m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1 m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600} m_ReferenceResolution: {x: 800, y: 600}
@ -4814,9 +4814,9 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 459103777} m_Father: {fileID: 459103777}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -20, y: 916.7} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1800, y: 0} m_SizeDelta: {x: 1800, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1261636063 --- !u!114 &1261636063
@ -4867,11 +4867,11 @@ MonoBehaviour:
m_faceColor: m_faceColor:
serializedVersion: 2 serializedVersion: 2
rgba: 4294967295 rgba: 4294967295
m_fontSize: 75 m_fontSize: 33
m_fontSizeBase: 120 m_fontSizeBase: 33
m_fontWeight: 400 m_fontWeight: 400
m_enableAutoSizing: 1 m_enableAutoSizing: 0
m_fontSizeMin: 75 m_fontSizeMin: 65
m_fontSizeMax: 100 m_fontSizeMax: 100
m_fontStyle: 0 m_fontStyle: 0
m_HorizontalAlignment: 1 m_HorizontalAlignment: 1
@ -5025,9 +5025,9 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 459103777} m_Father: {fileID: 459103777}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -20, y: 857} m_AnchoredPosition: {x: 0, y: -30.2}
m_SizeDelta: {x: 1800, y: 0} m_SizeDelta: {x: 1800, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1361807061 --- !u!114 &1361807061
@ -5078,11 +5078,11 @@ MonoBehaviour:
m_faceColor: m_faceColor:
serializedVersion: 2 serializedVersion: 2
rgba: 4294967295 rgba: 4294967295
m_fontSize: 75 m_fontSize: 33
m_fontSizeBase: 120 m_fontSizeBase: 33
m_fontWeight: 400 m_fontWeight: 400
m_enableAutoSizing: 1 m_enableAutoSizing: 0
m_fontSizeMin: 75 m_fontSizeMin: 65
m_fontSizeMax: 100 m_fontSizeMax: 100
m_fontStyle: 0 m_fontStyle: 0
m_HorizontalAlignment: 1 m_HorizontalAlignment: 1
@ -5375,6 +5375,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 1446210420} - component: {fileID: 1446210420}
- component: {fileID: 1446210419} - component: {fileID: 1446210419}
- component: {fileID: 1446210421}
m_Layer: 3 m_Layer: 3
m_Name: Pose Camera m_Name: Pose Camera
m_TagString: vc_Compare m_TagString: vc_Compare
@ -5436,7 +5437,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1446210418} m_GameObject: {fileID: 1446210418}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.0000007538141, y: 0.9999878, z: -0.004940901, w: 0.00015256426} m_LocalRotation: {x: 0.00000075398714, y: 0.9999878, z: -0.004940921, w: 0.00015259867}
m_LocalPosition: {x: 18.109627, y: 8.274419, z: 9.536423} m_LocalPosition: {x: 18.109627, y: 8.274419, z: 9.536423}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -5444,6 +5445,19 @@ Transform:
- {fileID: 835970670} - {fileID: 835970670}
m_Father: {fileID: 1346050330} m_Father: {fileID: 1346050330}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1446210421
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1446210418}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a4300a1a4ef3b064a89ed9ad47a8cca5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_CameraSettings: {fileID: 11400000, guid: 0f775fd92a022f441a939e36bbcd6b1e, type: 2}
--- !u!1 &1450629402 --- !u!1 &1450629402
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -6669,22 +6683,22 @@ LineRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Positions: m_Positions:
- {x: -49.233696, y: -17.59166, z: -238.18579} - {x: -72.7769, y: -18.496506, z: -228.58112}
- {x: 157.56042, y: -17.59166, z: -238.18579} - {x: 165.02495, y: -18.496506, z: -228.58112}
- {x: 157.56042, y: -17.59166, z: -33.913605} - {x: 165.02495, y: -18.496506, z: -9.704887}
- {x: -49.233696, y: -17.59166, z: -33.913605} - {x: -72.7769, y: -18.496506, z: -9.704887}
- {x: -49.233696, y: -17.59166, z: -238.18579} - {x: -72.7769, y: -18.496506, z: -228.58112}
- {x: -49.233696, y: 377.2921, z: -238.18579} - {x: -72.7769, y: 399.35565, z: -228.58112}
- {x: 157.56042, y: 377.2921, z: -238.18579} - {x: 165.02495, y: 399.35565, z: -228.58112}
- {x: 157.56042, y: -17.59166, z: -238.18579} - {x: 165.02495, y: -18.496506, z: -228.58112}
- {x: 157.56042, y: 377.2921, z: -238.18579} - {x: 165.02495, y: 399.35565, z: -228.58112}
- {x: 157.56042, y: 377.2921, z: -33.913605} - {x: 165.02495, y: 399.35565, z: -9.704887}
- {x: 157.56042, y: -17.59166, z: -33.913605} - {x: 165.02495, y: -18.496506, z: -9.704887}
- {x: 157.56042, y: 377.2921, z: -33.913605} - {x: 165.02495, y: 399.35565, z: -9.704887}
- {x: -49.233696, y: 377.2921, z: -33.913605} - {x: -72.7769, y: 399.35565, z: -9.704887}
- {x: -49.233696, y: -17.59166, z: -33.913605} - {x: -72.7769, y: -18.496506, z: -9.704887}
- {x: -49.233696, y: 377.2921, z: -33.913605} - {x: -72.7769, y: 399.35565, z: -9.704887}
- {x: -49.233696, y: 377.2921, z: -238.18579} - {x: -72.7769, y: 399.35565, z: -228.58112}
m_Parameters: m_Parameters:
serializedVersion: 3 serializedVersion: 3
widthMultiplier: 1 widthMultiplier: 1
@ -7027,7 +7041,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1955078056} m_GameObject: {fileID: 1955078056}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.7004385, y: -0.026137773, z: 0.025707029, w: 0.7127706} m_LocalRotation: {x: 0.7004386, y: -0.026136603, z: 0.025705881, w: 0.7127706}
m_LocalPosition: {x: 18.102207, y: 11.040333, z: -0.5004903} m_LocalPosition: {x: 18.102207, y: 11.040333, z: -0.5004903}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -7219,8 +7233,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0} m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: -5, y: 103.29999} m_AnchoredPosition: {x: -5, y: 47}
m_SizeDelta: {x: 1600, y: 0} m_SizeDelta: {x: 600, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2115541934 --- !u!114 &2115541934
MonoBehaviour: MonoBehaviour:
@ -7271,12 +7285,12 @@ MonoBehaviour:
m_faceColor: m_faceColor:
serializedVersion: 2 serializedVersion: 2
rgba: 4294967295 rgba: 4294967295
m_fontSize: 100 m_fontSize: 33
m_fontSizeBase: 120 m_fontSizeBase: 120
m_fontWeight: 400 m_fontWeight: 400
m_enableAutoSizing: 1 m_enableAutoSizing: 1
m_fontSizeMin: 100 m_fontSizeMin: 33
m_fontSizeMax: 175 m_fontSizeMax: 50
m_fontStyle: 0 m_fontStyle: 0
m_HorizontalAlignment: 2 m_HorizontalAlignment: 2
m_VerticalAlignment: 512 m_VerticalAlignment: 512
@ -16284,7 +16298,7 @@ MonoBehaviour:
hasUpgradedBrainParametersWithActionSpec: 1 hasUpgradedBrainParametersWithActionSpec: 1
m_Model: {fileID: 5022602860645237092, guid: 0e791689cf0300c4fbe8be76f09fccff, type: 3} m_Model: {fileID: 5022602860645237092, guid: 0e791689cf0300c4fbe8be76f09fccff, type: 3}
m_InferenceDevice: 2 m_InferenceDevice: 2
m_BehaviorType: 2 m_BehaviorType: 0
m_BehaviorName: DReCon-v0 m_BehaviorName: DReCon-v0
TeamId: 0 TeamId: 0
m_UseChildSensors: 1 m_UseChildSensors: 1

3
Assets/8_Scripts/1_Managers/CameraManager.cs

@ -78,6 +78,7 @@ public class CameraManager : MonoBehaviour
private void CameraControllerInput(){ private void CameraControllerInput(){
var count = 0; var count = 0;
if(Input.GetKeyDown(KeyCode.LeftArrow)){ if(Input.GetKeyDown(KeyCode.LeftArrow)){
if (m_CameraIndex != 0) if (m_CameraIndex != 0)
m_CameraIndex--; m_CameraIndex--;
@ -89,7 +90,7 @@ public class CameraManager : MonoBehaviour
} }
for(int i = 0 + (m_CameraIndex * 10); i < m_CameraObjects.Count; i++){ for(int i = 0 + (m_CameraIndex * 10); i < m_CameraObjects.Count + 1; i++){
if(Input.GetKeyDown(KeyCode.Alpha0 + ( i - ( m_CameraIndex * 10 ) ))){ if(Input.GetKeyDown(KeyCode.Alpha0 + ( i - ( m_CameraIndex * 10 ) ))){
foreach(GameObject obj in m_CameraObjects){ foreach(GameObject obj in m_CameraObjects){
if(count == i){ if(count == i){

2
Assets/8_Scripts/1_Managers/Model Manager.cs

@ -59,7 +59,7 @@ public class ModelManager : MonoBehaviour
private void LoadLocalModels() private void LoadLocalModels()
{ {
DirectoryInfo dirInfo = new DirectoryInfo(Path.Combine(Application.dataPath, m_DirectoryPath)); DirectoryInfo dirInfo = new DirectoryInfo("C:\\Users\\caile\\Desktop\\onnx");
FileInfo[] nnList = dirInfo.GetFiles("*.onnx"); FileInfo[] nnList = dirInfo.GetFiles("*.onnx");
// Sort files by filename (assuming filenames are numeric) // Sort files by filename (assuming filenames are numeric)
Array.Sort(nnList, (x, y) => { Array.Sort(nnList, (x, y) => {

32
Assets/8_Scripts/1_Managers/SubtitleManager.cs

@ -95,22 +95,22 @@ public class SubtitleManager : MonoBehaviour
if (Random.Range(0f, 10f) > 6) earlyStop = true; if (Random.Range(0f, 10f) > 6) earlyStop = true;
yield return new WaitForSecondsRealtime(0); yield return new WaitForSecondsRealtime(0);
m_Text.text = sentence; //m_Text.text = sentence;
//foreach (char c in sentence.ToCharArray()) foreach (char c in sentence.ToCharArray())
//{ {
// index++; index++;
// m_Text.text += c; m_Text.text += c;
// float randomInterval = Random.Range(0.02f, 0.06f); float randomInterval = Random.Range(0.02f, 0.06f);
// yield return new WaitForSecondsRealtime(randomInterval); yield return new WaitForSecondsRealtime(randomInterval);
// m_TimeElapsed += randomInterval; m_TimeElapsed += randomInterval;
// // Stop audio early based on probability // Stop audio early based on probability
// if (randomStoppingValue == index && earlyStop) if (randomStoppingValue == index && earlyStop)
// { {
// AudioManager.instance.StopSound(m_NarrationSFXInst); AudioManager.instance.StopSound(m_NarrationSFXInst);
// } }
//} }
StartCoroutine(ClearText(waitTime, false)); StartCoroutine(ClearText(waitTime, false));
} }

1
Assets/8_Scripts/3_Script/Howl by Alan Ginsberg.txt

@ -1,4 +1,3 @@
what sphinx of cement and aluminum bashed open their skulls and ate up their brains and imagination? what sphinx of cement and aluminum bashed open their skulls and ate up their brains and imagination?
moloch moloch
solitude solitude

2
Assets/ML-Agents/Timers/DreconDemo_timers.json

@ -1 +1 @@
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