humanoid materials added

This commit is contained in:
2024-04-09 13:26:34 +01:00
parent 864e873e9c
commit faa835d790
10 changed files with 2670 additions and 4 deletions

View File

@@ -23,19 +23,21 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanoidSMPLX
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_Name: HumanoidSMPLX_Vertex
m_Shader: {fileID: -6465566751694194690, guid: 7ee3c8c91dcff2b47a503b00ca908693,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_InvalidKeywords:
- _NORMALMAP_TANGENT_SPACE
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2225
stringTagMap: {}
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
@@ -46,6 +48,10 @@ Material:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_4450AB74:
m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -144,6 +150,18 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Boolean_193028D2: 0
- Boolean_3F1A8DAB: 0
- Boolean_43476D73: 1
- Boolean_7165A49C: 1
- Boolean_85059BBE: 1
- Boolean_8BBF99CD: 1
- Boolean_D258FF8E: 0
- Vector1_21C41D02: 256
- Vector1_6F288C5B: 0.5
- Vector1_B2CC132F: 250
- Vector1_B9994903: 13.46
- Vector1_E8746023: 34.69
- _AORemapMax: 1
- _AORemapMin: 0
- _ATDistance: 1
@@ -161,6 +179,7 @@ Material:
- _Anisotropy: 0
- _BlendMode: 0
- _CoatMask: 0
- _ConservativeDepthOffsetEnable: 0
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
@@ -217,6 +236,8 @@ Material:
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 1
- _RequireSplitLighting: 0
- _Smoothness: 1
- _SmoothnessRemapMax: 1
- _SmoothnessRemapMin: 0
@@ -226,10 +247,12 @@ Material:
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 8
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 10
- _StencilRefMV: 40
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 9
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 15
- _StencilWriteMaskMV: 41
- _SubsurfaceMask: 1
@@ -257,6 +280,8 @@ Material:
- _ZTestTransparent: 4
- _ZWrite: 1
m_Colors:
- Color_2E5415DE: {r: 1, g: 1, b: 1, a: 0}
- Vector2_8044833E: {r: 1, g: 1, b: 0, a: 0}
- _BaseColor: {r: 1, g: 0.42201984, b: 0.23113209, a: 1}
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 0.4220198, b: 0.23113206, a: 1}