Files
drecon-unity/Assets/8_Scripts/1_Managers/FPSManager.cs
2024-11-03 17:40:39 +00:00

27 lines
536 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FPSManager : MonoBehaviour
{
// Start is called before the first frame update
public int m_FPS = 60;
void Awake()
{
Application.targetFrameRate = m_FPS;
}
private void Start()
{
Cursor.visible = false;
}
// Update is called once per frame
void Update()
{
if (Application.targetFrameRate != m_FPS)
{
Application.targetFrameRate = m_FPS;
}
}
}