16 lines
294 B
C#
16 lines
294 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu]
|
|
public class CameraSettings : ScriptableObject
|
|
{
|
|
[Range(0f, 1f)]
|
|
[Tooltip("Camera Weight")]
|
|
public float cameraWeight = 0;
|
|
|
|
[Range(0, 1)]
|
|
[Tooltip("Layer")]
|
|
public int cameraLayer = 0;
|
|
}
|