Files
drecon-unity/Assets/8_Scripts/2_General/Scriptable Objects/CameraSettings.cs
2024-05-01 14:35:40 +01:00

16 lines
294 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu]
public class CameraSettings : ScriptableObject
{
[Range(0f, 1f)]
[Tooltip("Camera Weight")]
public float cameraWeight = 0;
[Range(0, 1)]
[Tooltip("Layer")]
public int cameraLayer = 0;
}