Browse Source

Act3 Forest

post-projects
Cailean Finn 12 months ago
parent
commit
4af962f25e
  1. 8493
      Assets/Act-3.unity
  2. 72
      Assets/Animations/ForestAction.controller
  3. 8
      Assets/Animations/ForestAction.controller.meta
  4. 194
      Assets/Animations/ForestActionCamera.anim
  5. 8
      Assets/Animations/ForestActionCamera.anim.meta
  6. 2183
      Assets/Animations/ForestCamera.anim
  7. 8
      Assets/Animations/ForestCamera.anim.meta
  8. 72
      Assets/Animations/New Animator Controller.controller
  9. 8
      Assets/Animations/New Animator Controller.controller.meta
  10. 8
      Assets/Mocap/Act-3.meta
  11. 8
      Assets/Mocap/Act-3/1_Wave.meta
  12. 8
      Assets/Mocap/Act-3/1_Wave/1.meta
  13. BIN
      Assets/Mocap/Act-3/1_Wave/1/Waves_01.fbx
  14. 138
      Assets/Mocap/Act-3/1_Wave/1/Waves_01.fbx.meta
  15. 8
      Assets/Mocap/Act-3/1_Wave/2.meta
  16. BIN
      Assets/Mocap/Act-3/1_Wave/2/Waves_02.fbx
  17. 138
      Assets/Mocap/Act-3/1_Wave/2/Waves_02.fbx.meta
  18. 8
      Assets/Mocap/Act-3/1_Wave/3.meta
  19. BIN
      Assets/Mocap/Act-3/1_Wave/3/Waves_03.fbx
  20. 138
      Assets/Mocap/Act-3/1_Wave/3/Waves_03.fbx.meta
  21. 8
      Assets/Mocap/Act-3/2_Forest.meta
  22. BIN
      Assets/Mocap/Act-3/2_Forest/Forest_01.fbx
  23. 138
      Assets/Mocap/Act-3/2_Forest/Forest_01.fbx.meta
  24. 8
      Assets/Mocap/Act-3/3_Celestial.meta
  25. 8
      Assets/Mocap/Act-3/3_Celestial/1.meta
  26. 73
      Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.controller
  27. 8
      Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.controller.meta
  28. BIN
      Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.fbx
  29. 138
      Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.fbx.meta
  30. 8
      Assets/Mocap/Act-3/3_Celestial/2.meta
  31. BIN
      Assets/Mocap/Act-3/3_Celestial/2/Celestial_02.fbx
  32. 138
      Assets/Mocap/Act-3/3_Celestial/2/Celestial_02.fbx.meta
  33. 8
      Assets/Mocap/Act-3/3_Celestial/3.meta
  34. BIN
      Assets/Mocap/Act-3/3_Celestial/3/Celestial_03.fbx
  35. 138
      Assets/Mocap/Act-3/3_Celestial/3/Celestial_03.fbx.meta
  36. 8
      Assets/Mocap/Act-3/3_Celestial/4.meta
  37. BIN
      Assets/Mocap/Act-3/3_Celestial/4/Celestial_04.fbx
  38. 138
      Assets/Mocap/Act-3/3_Celestial/4/Celestial_04.fbx.meta
  39. 8
      Assets/Mocap/Act-3/4_Rain.meta
  40. 8
      Assets/Mocap/Act-3/4_Rain/1.meta
  41. BIN
      Assets/Mocap/Act-3/4_Rain/1/Rain_01.fbx
  42. 138
      Assets/Mocap/Act-3/4_Rain/1/Rain_01.fbx.meta
  43. 8
      Assets/Mocap/Act-3/4_Rain/2.meta
  44. BIN
      Assets/Mocap/Act-3/4_Rain/2/Rain_02.fbx
  45. 138
      Assets/Mocap/Act-3/4_Rain/2/Rain_02.fbx.meta
  46. 43
      Assets/Mocap/Act-3/Main Controller.controller
  47. 8
      Assets/Mocap/Act-3/Main Controller.controller.meta
  48. BIN
      Assets/PLY/2_Forest/DisectedPLY.ply
  49. 11
      Assets/PLY/2_Forest/DisectedPLY.ply.meta
  50. BIN
      Assets/PLY/2_Forest/HELP.ply
  51. 11
      Assets/PLY/2_Forest/HELP.ply.meta
  52. BIN
      Assets/PLY/2_Forest/ShrineTest.ply
  53. 11
      Assets/PLY/2_Forest/ShrineTest.ply.meta
  54. BIN
      Assets/PLY/DisectedPLY.ply
  55. 11
      Assets/PLY/DisectedPLY.ply.meta
  56. BIN
      Assets/PLY/HELLO.ply
  57. 11
      Assets/PLY/HELLO.ply.meta
  58. BIN
      Assets/PLY/Otaki_Falls.ply
  59. 11
      Assets/PLY/Otaki_Falls.ply.meta
  60. 8
      Assets/Recordings/2_ForestCameraAnimation.meta
  61. 28613
      Assets/Recordings/Animation Clip_Rotation_002.anim
  62. 8
      Assets/Recordings/Animation Clip_Rotation_002.anim.meta
  63. 38909
      Assets/Recordings/Animation Clip_Rotation_003.anim
  64. 8
      Assets/Recordings/Animation Clip_Rotation_003.anim.meta
  65. 1157
      Assets/Recordings/Test3.anim
  66. 8
      Assets/Recordings/Test3.anim.meta
  67. 9
      Assets/Scripts/CameraFollow.cs
  68. 66
      Assets/Scripts/CameraSwap.cs
  69. 384
      Assets/Settings/Act-3.asset
  70. 363
      Assets/Timeline/Timeline_Act-3.playable
  71. 45539
      Assets/VFX/A3_Avatar.vfx
  72. 7
      Assets/VFX/A3_Avatar.vfx.meta
  73. 2
      Assets/VFX/Avatar.vfx
  74. 21188
      Assets/VFX/PLYTest.vfx
  75. 7
      Assets/VFX/PLYTest.vfx.meta
  76. 21877
      Assets/VFX/PointCloud 1.vfx
  77. 7
      Assets/VFX/PointCloud 1.vfx.meta
  78. 12867
      Assets/VFX/PointCloud.vfx
  79. 21936
      Assets/VFX/Rain.vfx
  80. 7
      Assets/VFX/Rain.vfx.meta
  81. 7590
      Assets/VFX/Training.vfx
  82. 7
      Assets/VFX/Training.vfx.meta
  83. 1
      Packages/manifest.json
  84. 9
      Packages/packages-lock.json
  85. 4
      ProjectSettings/EditorSettings.asset

8493
Assets/Act-3.unity

File diff suppressed because it is too large

72
Assets/Animations/ForestAction.controller

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ForestAction
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 4396925515919341490}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &4396925515919341490
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 8444832144519043846}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 8444832144519043846}
--- !u!1102 &8444832144519043846
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ActionCamera
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: af48764df0998a94e897425f6665e78b, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

8
Assets/Animations/ForestAction.controller.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8d971cf02a24cf044b4a31095eb524ef
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

194
Assets/Animations/ForestActionCamera.anim

@ -0,0 +1,194 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ForestActionCamera
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 82.53333
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 96.65
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 143.28334
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 151.91371
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 272.03333
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Enabled
path:
classID: 20
script: {fileID: 0}
flags: 0
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 3305885265
script: {fileID: 0}
typeID: 20
customType: 0
isPPtrCurve: 0
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 272.03333
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 82.53333
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 96.65
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 143.28334
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 151.91371
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 272.03333
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Enabled
path:
classID: 20
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

8
Assets/Animations/ForestActionCamera.anim.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: af48764df0998a94e897425f6665e78b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

2183
Assets/Animations/ForestCamera.anim

File diff suppressed because it is too large

8
Assets/Animations/ForestCamera.anim.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cb2ce669352cb264cbe68a4434865be5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

72
Assets/Animations/New Animator Controller.controller

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-6276806644576623643
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -5896186541181848977}
m_Position: {x: 323, y: 126, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -5896186541181848977}
--- !u!1102 &-5896186541181848977
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Animation
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: cb2ce669352cb264cbe68a4434865be5, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Animator Controller
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -6276806644576623643}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}

8
Assets/Animations/New Animator Controller.controller.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1837f351ece3b6943a39baba5989e7e2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c4e47b87938320749aaf3dd89212b3cb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/1_Wave.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1156e830cc02bcc43b0379fa5abe472c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/1_Wave/1.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6560dbc08ee3d2f49941dc469b895946
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/1_Wave/1/Waves_01.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/1_Wave/1/Waves_01.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: f5f65c246cb77f14c963d59887548ad6
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Wave_01
takeName: Armature.001|waves_001_chr02_remap
internalID: -8026821236512728963
firstFrame: 0
lastFrame: 34799
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/1_Wave/2.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 341df9d3320339e42bc2b64498bae843
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/1_Wave/2/Waves_02.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/1_Wave/2/Waves_02.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: cae1c31d5abc05e4ea3363f552e08a60
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Armature.001|wave_002_chr02_remap
takeName: Armature.001|wave_002_chr02_remap
internalID: -8330048260768561425
firstFrame: 0
lastFrame: 27217
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/1_Wave/3.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2b91118e1f8004c4d9db97b14bb26dd6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/1_Wave/3/Waves_03.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/1_Wave/3/Waves_03.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: b4a7f49b87b200e4ca219e27aa9de13d
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Armature.001|wave_003_chr02_remap
takeName: Armature.001|wave_003_chr02_remap
internalID: 7367129674682746216
firstFrame: 0
lastFrame: 24826
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/2_Forest.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0a158ff2476f3474eb231da9213adf99
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/2_Forest/Forest_01.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/2_Forest/Forest_01.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: a02e0d8683123c949ae398d766ce389b
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Forest_01
takeName: Armature.001|forest_001_chr02_remap
internalID: -6077247693680784211
firstFrame: 5
lastFrame: 32907
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/3_Celestial.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 69df41f7c8d18b34fac04328f9ea61f2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/3_Celestial/1.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 719f222d74ffb6d42a96ab4405079c15
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

73
Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.controller

@ -0,0 +1,73 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-3528945593741354366
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 2164983103193930219}
m_Position: {x: 474.11874, y: 296.86725, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 2164983103193930219}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Celestial_01
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -3528945593741354366}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &2164983103193930219
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Armature_001|Animation
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: -2336635825446748466, guid: a1e6199b5eb07b4449f193eacf1db8f2,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

8
Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.controller.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 901abb007e0d4da41899cadb020581cb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/3_Celestial/1/Celestial_01.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: a1e6199b5eb07b4449f193eacf1db8f2
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Celestial_01
takeName: Armature.001|Animation
internalID: -2336635825446748466
firstFrame: 5
lastFrame: 5102
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/3_Celestial/2.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b286d43788040384b93f1bf7e4f33845
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/3_Celestial/2/Celestial_02.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/3_Celestial/2/Celestial_02.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: a070c5f9e4bcde6479d812e1d09b4d26
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Celestial_02
takeName: Armature.001|celestial_002_chr02_remap
internalID: 5468774739172769137
firstFrame: 5
lastFrame: 17292
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/3_Celestial/3.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e2745af84619da549a6b477bd49cc165
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/3_Celestial/3/Celestial_03.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/3_Celestial/3/Celestial_03.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: 1237d3a918ae17b49923aebc67c991c3
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Celestial_03
takeName: Armature.001|celestial_003_chr03_remap
internalID: -8567442306709328049
firstFrame: 5
lastFrame: 27579
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/3_Celestial/4.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ffc0482d21b51e54baf490c115fedaa9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/3_Celestial/4/Celestial_04.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/3_Celestial/4/Celestial_04.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: 93ede8db5325b1149a330150bccac56b
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Celestial_04
takeName: Armature.001|celestial_004_chr03_remap
internalID: -2823797623240756904
firstFrame: 5
lastFrame: 28537
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/4_Rain.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d58173ed22777924f9678d63618ea648
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/4_Rain/1.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 30dbad199786aa544bc45dccf6174b3f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/4_Rain/1/Rain_01.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/4_Rain/1/Rain_01.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: 0b81f23947cd98b4c9125871243a5802
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Rain_01
takeName: Armature.001|rain_001_chr03_remap
internalID: -6413751559338980905
firstFrame: 15
lastFrame: 32646
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Mocap/Act-3/4_Rain/2.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 245b7cc5b05f8574797bd157d6a156e5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Mocap/Act-3/4_Rain/2/Rain_02.fbx (Stored with Git LFS)

Binary file not shown.

138
Assets/Mocap/Act-3/4_Rain/2/Rain_02.fbx.meta

@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: 02da311e14224b1428ab50fc957264d2
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Rain_02
takeName: Armature.001|rain_002_chr03_remap
internalID: -8221792894215445378
firstFrame: 5
lastFrame: 29232
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

43
Assets/Mocap/Act-3/Main Controller.controller

@ -0,0 +1,43 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-8861737361011959037
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates: []
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 30, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 0}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Main Controller
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -8861737361011959037}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}

8
Assets/Mocap/Act-3/Main Controller.controller.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ebfd562dd5430fc49909997662893c62
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/PLY/2_Forest/DisectedPLY.ply (Stored with Git LFS)

Binary file not shown.

11
Assets/PLY/2_Forest/DisectedPLY.ply.meta

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 54b0761908394d340a772b0349267e1a
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 183c1cb276390b14e883dae29f585dfa, type: 3}
_containerType: 0

BIN
Assets/PLY/2_Forest/HELP.ply (Stored with Git LFS)

Binary file not shown.

11
Assets/PLY/2_Forest/HELP.ply.meta

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e866e1f5c4bd5a9498f7ccc472743495
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 183c1cb276390b14e883dae29f585dfa, type: 3}
_containerType: 2

BIN
Assets/PLY/2_Forest/ShrineTest.ply (Stored with Git LFS)

Binary file not shown.

11
Assets/PLY/2_Forest/ShrineTest.ply.meta

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ca1aa21c6151b4c45823d49435a377b9
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 183c1cb276390b14e883dae29f585dfa, type: 3}
_containerType: 2

BIN
Assets/PLY/DisectedPLY.ply (Stored with Git LFS)

Binary file not shown.

11
Assets/PLY/DisectedPLY.ply.meta

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c0b4e0bfd2541ea4d9b70976060cce3a
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 183c1cb276390b14e883dae29f585dfa, type: 3}
_containerType: 2

BIN
Assets/PLY/HELLO.ply (Stored with Git LFS)

Binary file not shown.

11
Assets/PLY/HELLO.ply.meta

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6f81cd34012f9054a8adeef33df742e5
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 183c1cb276390b14e883dae29f585dfa, type: 3}
_containerType: 2

BIN
Assets/PLY/Otaki_Falls.ply (Stored with Git LFS)

Binary file not shown.

11
Assets/PLY/Otaki_Falls.ply.meta

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 31b0792ed63b01a4b825d3278f8a60c6
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 183c1cb276390b14e883dae29f585dfa, type: 3}
_containerType: 2

8
Assets/Recordings/2_ForestCameraAnimation.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d1ec73d8229139544958237ad51af510
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

28613
Assets/Recordings/Animation Clip_Rotation_002.anim

File diff suppressed because it is too large

8
Assets/Recordings/Animation Clip_Rotation_002.anim.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d1e518949ec065749bdaae38ac182f9f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

38909
Assets/Recordings/Animation Clip_Rotation_003.anim

File diff suppressed because it is too large

8
Assets/Recordings/Animation Clip_Rotation_003.anim.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 445a3ea3df964164cae9b74621619a87
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

1157
Assets/Recordings/Test3.anim

File diff suppressed because it is too large

8
Assets/Recordings/Test3.anim.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0b002e495df538a468f92b0b4c827aaf
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

9
Assets/Scripts/CameraFollow.cs

@ -1,7 +1,7 @@
using UnityEngine; using UnityEngine;
[ExecuteInEditMode]
public class CameraFollow : MonoBehaviour public class CameraFollow : MonoBehaviour
{ {
[Tooltip("The target to follow")] public Transform target; [Tooltip("The target to follow")] public Transform target;
@ -10,6 +10,7 @@ using UnityEngine;
public float smoothingTime; //The time it takes to move to the new position public float smoothingTime; //The time it takes to move to the new position
private Vector3 m_Offset; private Vector3 m_Offset;
public float m_Div = 10f;
private Vector3 m_CamVelocity; //Camera's velocity (used by SmoothDamp) private Vector3 m_CamVelocity; //Camera's velocity (used by SmoothDamp)
// Use this for initialization // Use this for initialization
@ -20,8 +21,10 @@ using UnityEngine;
void FixedUpdate() void FixedUpdate()
{ {
var newPosition = new Vector3(target.position.x + m_Offset.x, transform.position.y, var newPosition = new Vector3(transform.position.x, target.position.y + m_Offset.y,
target.position.z + m_Offset.z); transform.position.z);
gameObject.transform.position = gameObject.transform.position =
Vector3.SmoothDamp(transform.position, newPosition, ref m_CamVelocity, smoothingTime, Mathf.Infinity, Vector3.SmoothDamp(transform.position, newPosition, ref m_CamVelocity, smoothingTime, Mathf.Infinity,

66
Assets/Scripts/CameraSwap.cs

@ -13,6 +13,7 @@ public class CamerSwap : MonoBehaviour
private float count; private float count;
private bool b_R = false; private bool b_R = false;
private bool b_L = false; private bool b_L = false;
private bool m_Bool = false;
void Start() void Start()
{ {
@ -91,21 +92,74 @@ public class CamerSwap : MonoBehaviour
void Update() void Update()
{ {
// Debug.Log(m_Slider); var num_of_cameras = cameras.Count;
var tc = 0; var tc = 0;
foreach (var item in cameras)
// Check if the input is a numeric key (0-9)
if (Input.inputString.Length > 0 && char.IsDigit(Input.inputString[0]))
{
// Parse the input as an integer
int inputNumber = int.Parse(Input.inputString[0].ToString());
// Check if the input number is within the range 0-9
if (inputNumber >= 0 && inputNumber <= 9)
{
tc = inputNumber;
if (m_Bool)
{
tc += 10;
}
// Iterate through the cameras array
for (int i = 0; i < cameras.Count; i++)
{
if (i == tc)
{
cameras[i].enabled = true;
}
else
{ {
cameras[i].enabled = false;
}
}
}
}
if (tc == count) if(Input.GetKeyDown(KeyCode.RightArrow))
{ {
item.enabled = true; if(m_Bool)
{
m_Bool = false;
} }
else else
{ {
item.enabled = false; m_Bool = true;
} }
tc++;
Debug.Log(m_Bool);
} }
// Debug.Log(m_Slider);
//foreach (var item in cameras)
//{
// if (tc == count
// {
// item.enabled = true;
// }
// else
// {
// item.enabled = false;
// }
// tc++;
//}
} }
} }

384
Assets/Settings/Act-3.asset

@ -18,10 +18,10 @@ MonoBehaviour:
m_Value: 1 m_Value: 1
threshold: threshold:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 19 m_Value: 21.6
intensity: intensity:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0 m_Value: 0.511
scatter: scatter:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.7 m_Value: 0.7
@ -60,22 +60,22 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
active: 1 active: 1
quality: quality:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 2 m_Value: 2
enabled: enabled:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 1 m_Value: 1
colorMode: colorMode:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 1 m_Value: 1
color: color:
m_OverrideState: 1 m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_Value: {r: 1, g: 1, b: 1, a: 1}
tint: tint:
m_OverrideState: 1 m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1} m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance: maxFogDistance:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 5000 m_Value: 5000
mipFogMaxMip: mipFogMaxMip:
m_OverrideState: 0 m_OverrideState: 0
@ -87,29 +87,29 @@ MonoBehaviour:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 1000 m_Value: 1000
baseHeight: baseHeight:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 0 m_Value: -600
maximumHeight: maximumHeight:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 1116.7 m_Value: 1752.4
meanFreePath: meanFreePath:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 119.5 m_Value: 100
enableVolumetricFog: enableVolumetricFog:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 1 m_Value: 1
albedo: albedo:
m_OverrideState: 1 m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1} m_Value: {r: 1, g: 1, b: 1, a: 1}
globalLightProbeDimmer: globalLightProbeDimmer:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 1 m_Value: 1
depthExtent: depthExtent:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 64 m_Value: 64
denoisingMode: denoisingMode:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 0 m_Value: 2
anisotropy: anisotropy:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.65 m_Value: 0.65
@ -117,7 +117,7 @@ MonoBehaviour:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 0.75 m_Value: 0.75
m_FogControlMode: m_FogControlMode:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 0 m_Value: 0
screenResolutionPercentage: screenResolutionPercentage:
m_OverrideState: 0 m_OverrideState: 0
@ -126,10 +126,10 @@ MonoBehaviour:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 64 m_Value: 64
m_VolumetricFogBudget: m_VolumetricFogBudget:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 0.75 m_Value: 0.75
m_ResolutionDepthRatio: m_ResolutionDepthRatio:
m_OverrideState: 1 m_OverrideState: 0
m_Value: 0.5 m_Value: 0.5
directionalLightsOnly: directionalLightsOnly:
m_OverrideState: 0 m_OverrideState: 0
@ -148,11 +148,145 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
components: components:
- {fileID: 3959776890208256375} - {fileID: 3959776890208256375}
- {fileID: 2916963883208658459}
- {fileID: -6676629743242142256} - {fileID: -6676629743242142256}
- {fileID: 1021535305902198392} - {fileID: 1021535305902198392}
- {fileID: -7674961417376271214} - {fileID: -7674961417376271214}
- {fileID: 9064381807159038841} - {fileID: 9064381807159038841}
- {fileID: 691390004891524011}
--- !u!114 &691390004891524011
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d877ec3e844f2ca46830012e8e79319b, type: 3}
m_Name: PhysicallyBasedSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 0
skyIntensityMode:
m_OverrideState: 1
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 0
multiplier:
m_OverrideState: 1
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 1
m_Value: 1
upperHemisphereLuxColor:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 1
m_Value: 20000
updateMode:
m_OverrideState: 1
m_Value: 0
updatePeriod:
m_OverrideState: 1
m_Value: 0
includeSunInBaking:
m_OverrideState: 1
m_Value: 0
type:
m_OverrideState: 1
m_Value: 0
sphericalMode:
m_OverrideState: 1
m_Value: 1
seaLevel:
m_OverrideState: 1
m_Value: 0
planetaryRadius:
m_OverrideState: 1
m_Value: 6378100
planetCenterPosition:
m_OverrideState: 1
m_Value: {x: 0, y: -6378100, z: 0}
airDensityR:
m_OverrideState: 1
m_Value: 0.04534
airDensityG:
m_OverrideState: 1
m_Value: 0.10237241
airDensityB:
m_OverrideState: 1
m_Value: 0.23264056
airTint:
m_OverrideState: 1
m_Value: {r: 0.9, g: 0.9, b: 1, a: 1}
airMaximumAltitude:
m_OverrideState: 1
m_Value: 55261.973
aerosolDensity:
m_OverrideState: 1
m_Value: 0
aerosolTint:
m_OverrideState: 1
m_Value: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1}
aerosolMaximumAltitude:
m_OverrideState: 1
m_Value: 8289.296
aerosolAnisotropy:
m_OverrideState: 1
m_Value: 0
numberOfBounces:
m_OverrideState: 1
m_Value: 3
groundTint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
groundColorTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
groundEmissionTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
groundEmissionMultiplier:
m_OverrideState: 1
m_Value: 1
planetRotation:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
spaceEmissionTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
spaceEmissionMultiplier:
m_OverrideState: 1
m_Value: 1
spaceRotation:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
colorSaturation:
m_OverrideState: 1
m_Value: 0
alphaSaturation:
m_OverrideState: 1
m_Value: 1
alphaMultiplier:
m_OverrideState: 1
m_Value: 1
horizonTint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
zenithTint:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
horizonZenithShift:
m_OverrideState: 1
m_Value: -1
m_SkyVersion: 1
m_ObsoleteEarthPreset:
m_OverrideState: 1
m_Value: 1
--- !u!114 &1021535305902198392 --- !u!114 &1021535305902198392
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 3 m_ObjectHideFlags: 3
@ -170,14 +304,14 @@ MonoBehaviour:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0 m_Value: 0
meteringMode: meteringMode:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 2 m_Value: 2
luminanceSource: luminanceSource:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 1 m_Value: 1
fixedExposure: fixedExposure:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 1.1538465 m_Value: 13.212511
compensation: compensation:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0 m_Value: 0
@ -188,7 +322,7 @@ MonoBehaviour:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 14 m_Value: 14
curveMap: curveMap:
m_OverrideState: 0 m_OverrideState: 1
m_Value: m_Value:
serializedVersion: 2 serializedVersion: 2
m_Curve: m_Curve:
@ -214,7 +348,7 @@ MonoBehaviour:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
limitMinCurveMap: limitMinCurveMap:
m_OverrideState: 0 m_OverrideState: 1
m_Value: m_Value:
serializedVersion: 2 serializedVersion: 2
m_Curve: m_Curve:
@ -240,7 +374,7 @@ MonoBehaviour:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
limitMaxCurveMap: limitMaxCurveMap:
m_OverrideState: 0 m_OverrideState: 1
m_Value: m_Value:
serializedVersion: 2 serializedVersion: 2
m_Curve: m_Curve:
@ -266,34 +400,34 @@ MonoBehaviour:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
adaptationMode: adaptationMode:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 1 m_Value: 1
adaptationSpeedDarkToLight: adaptationSpeedDarkToLight:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 3 m_Value: 3
adaptationSpeedLightToDark: adaptationSpeedLightToDark:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 1 m_Value: 1
weightTextureMask: weightTextureMask:
m_OverrideState: 0 m_OverrideState: 1
m_Value: {fileID: 0} m_Value: {fileID: 0}
histogramPercentages: histogramPercentages:
m_OverrideState: 0 m_OverrideState: 1
m_Value: {x: 40, y: 90} m_Value: {x: 40, y: 90}
histogramUseCurveRemapping: histogramUseCurveRemapping:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 0 m_Value: 0
targetMidGray: targetMidGray:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 0 m_Value: 0
centerAroundExposureTarget: centerAroundExposureTarget:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 0 m_Value: 0
proceduralCenter: proceduralCenter:
m_OverrideState: 0 m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5} m_Value: {x: 0.5, y: 0.5}
proceduralRadii: proceduralRadii:
m_OverrideState: 0 m_OverrideState: 1
m_Value: {x: 0.15, y: 0.15} m_Value: {x: 0.15, y: 0.15}
maskMinIntensity: maskMinIntensity:
m_OverrideState: 0 m_OverrideState: 0
@ -302,142 +436,8 @@ MonoBehaviour:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 30 m_Value: 30
proceduralSoftness: proceduralSoftness:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 0.5 m_Value: 0.5
--- !u!114 &2916963883208658459
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d877ec3e844f2ca46830012e8e79319b, type: 3}
m_Name: PhysicallyBasedSky
m_EditorClassIdentifier:
active: 0
rotation:
m_OverrideState: 0
m_Value: 0
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 0
m_Value: 0
multiplier:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
type:
m_OverrideState: 0
m_Value: 1
sphericalMode:
m_OverrideState: 0
m_Value: 1
seaLevel:
m_OverrideState: 0
m_Value: 0
planetaryRadius:
m_OverrideState: 0
m_Value: 6378100
planetCenterPosition:
m_OverrideState: 0
m_Value: {x: 0, y: -6378100, z: 0}
airDensityR:
m_OverrideState: 0
m_Value: 0.04534
airDensityG:
m_OverrideState: 0
m_Value: 0.10237241
airDensityB:
m_OverrideState: 0
m_Value: 0.23264056
airTint:
m_OverrideState: 0
m_Value: {r: 0.9, g: 0.9, b: 1, a: 1}
airMaximumAltitude:
m_OverrideState: 0
m_Value: 55261.973
aerosolDensity:
m_OverrideState: 0
m_Value: 0.01192826
aerosolTint:
m_OverrideState: 0
m_Value: {r: 0.9, g: 0.9, b: 0.9, a: 1}
aerosolMaximumAltitude:
m_OverrideState: 0
m_Value: 8289.296
aerosolAnisotropy:
m_OverrideState: 0
m_Value: 0
numberOfBounces:
m_OverrideState: 0
m_Value: 3
groundTint:
m_OverrideState: 0
m_Value: {r: 0.4, g: 0.25, b: 0.15, a: 1}
groundColorTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
groundEmissionTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
groundEmissionMultiplier:
m_OverrideState: 0
m_Value: 1
planetRotation:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
spaceEmissionTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
spaceEmissionMultiplier:
m_OverrideState: 0
m_Value: 1
spaceRotation:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
colorSaturation:
m_OverrideState: 0
m_Value: 1
alphaSaturation:
m_OverrideState: 0
m_Value: 1
alphaMultiplier:
m_OverrideState: 0
m_Value: 1
horizonTint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
zenithTint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
horizonZenithShift:
m_OverrideState: 0
m_Value: 0
m_SkyVersion: 1
m_ObsoleteEarthPreset:
m_OverrideState: 0
m_Value: 1
--- !u!114 &3959776890208256375 --- !u!114 &3959776890208256375
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 3 m_ObjectHideFlags: 3
@ -453,7 +453,7 @@ MonoBehaviour:
active: 1 active: 1
skyType: skyType:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0 m_Value: 4
cloudType: cloudType:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0 m_Value: 0
@ -484,13 +484,13 @@ MonoBehaviour:
active: 1 active: 1
quality: quality:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 1 m_Value: 3
focusMode: focusMode:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 2 m_Value: 2
focusDistance: focusDistance:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 52.92 m_Value: 20.8
focusDistanceMode: focusDistanceMode:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 0 m_Value: 0
@ -499,34 +499,34 @@ MonoBehaviour:
m_Value: 0 m_Value: 0
nearFocusEnd: nearFocusEnd:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 6.46 m_Value: 0.00001
farFocusStart: farFocusStart:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 11.5 m_Value: 19
farFocusEnd: farFocusEnd:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 33.4 m_Value: 123.4
m_NearSampleCount: m_NearSampleCount:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 5 m_Value: 4
m_NearMaxBlur: m_NearMaxBlur:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 4 m_Value: 0
m_FarSampleCount: m_FarSampleCount:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 7 m_Value: 4
m_FarMaxBlur: m_FarMaxBlur:
m_OverrideState: 0 m_OverrideState: 0
m_Value: 8 m_Value: 1.92
m_Resolution: m_Resolution:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 2 m_Value: 4
m_HighQualityFiltering: m_HighQualityFiltering:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 1 m_Value: 0
m_PhysicallyBased: m_PhysicallyBased:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 0 m_Value: 0
m_LimitManualRangeNearBlur: m_LimitManualRangeNearBlur:
m_OverrideState: 0 m_OverrideState: 1
m_Value: 0 m_Value: 0

363
Assets/Timeline/Timeline_Act-3.playable

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-949372643581941947 --- !u!114 &-3107550097849730194
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -20,7 +20,186 @@ MonoBehaviour:
m_Curves: {fileID: 0} m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000} m_Parent: {fileID: 11400000}
m_Children: [] m_Children: []
m_Clips: [] m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: 5886879004025118602}
m_Duration: 274.1723689765875
m_TimeScale: 1
m_ParentTrack: {fileID: -3107550097849730194}
m_EaseInDuration: 0
m_EaseOutDuration: 0
m_BlendInDuration: -1
m_BlendOutDuration: -1
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 1
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: Infinity
m_PreExtrapolationTime: 0
m_DisplayName: New Animation
m_Markers:
m_Objects: []
m_InfiniteClipPreExtrapolation: 0
m_InfiniteClipPostExtrapolation: 0
m_InfiniteClipOffsetPosition: {x: 0, y: 0, z: 0}
m_InfiniteClipOffsetEulerAngles: {x: 0, y: 0, z: 0}
m_InfiniteClipTimeOffset: 0
m_InfiniteClipRemoveOffset: 0
m_InfiniteClipApplyFootIK: 1
mInfiniteClipLoop: 0
m_MatchTargetFields: 63
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_AvatarMask: {fileID: 0}
m_ApplyAvatarMask: 1
m_TrackOffset: 0
m_InfiniteClip: {fileID: 0}
m_OpenClipOffsetRotation: {x: 0, y: 0, z: 0, w: 1}
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
m_ApplyOffsets: 0
--- !u!114 &-651491225740509745
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d21dcc2386d650c4597f3633c75a1f98, type: 3}
m_Name: Animation Track (2)
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: 8519552782111419857}
m_Duration: 274.1723689765875
m_TimeScale: 1
m_ParentTrack: {fileID: -651491225740509745}
m_EaseInDuration: 0
m_EaseOutDuration: 0
m_BlendInDuration: -1
m_BlendOutDuration: -1
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 1
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: Infinity
m_PreExtrapolationTime: 0
m_DisplayName: ActionCamera
m_Markers: m_Markers:
m_Objects: [] m_Objects: []
m_InfiniteClipPreExtrapolation: 0 m_InfiniteClipPreExtrapolation: 0
@ -55,10 +234,188 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Version: 0 m_Version: 0
m_Tracks: m_Tracks:
- {fileID: -949372643581941947} - {fileID: 8310784043916664888}
- {fileID: -3107550097849730194}
- {fileID: -651491225740509745}
m_FixedDuration: 0 m_FixedDuration: 0
m_EditorSettings: m_EditorSettings:
m_Framerate: 60 m_Framerate: 60
m_ScenePreview: 1 m_ScenePreview: 1
m_DurationMode: 0 m_DurationMode: 0
m_MarkerTrack: {fileID: 0} m_MarkerTrack: {fileID: 0}
--- !u!114 &2582463008070874236
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: -6077247693680784211, guid: a02e0d8683123c949ae398d766ce389b, type: 3}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &5886879004025118602
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: 7400000, guid: cb2ce669352cb264cbe68a4434865be5, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &8310784043916664888
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d21dcc2386d650c4597f3633c75a1f98, type: 3}
m_Name: Animation Track (1)
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: 2582463008070874236}
m_Duration: 274.1723689765875
m_TimeScale: 1
m_ParentTrack: {fileID: 8310784043916664888}
m_EaseInDuration: 0
m_EaseOutDuration: 0
m_BlendInDuration: -1
m_BlendOutDuration: -1
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 1
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: Infinity
m_PreExtrapolationTime: 0
m_DisplayName: Forest_01
m_Markers:
m_Objects: []
m_InfiniteClipPreExtrapolation: 0
m_InfiniteClipPostExtrapolation: 0
m_InfiniteClipOffsetPosition: {x: 0, y: 0, z: 0}
m_InfiniteClipOffsetEulerAngles: {x: 0, y: 0, z: 0}
m_InfiniteClipTimeOffset: 0
m_InfiniteClipRemoveOffset: 0
m_InfiniteClipApplyFootIK: 1
mInfiniteClipLoop: 0
m_MatchTargetFields: 63
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_AvatarMask: {fileID: 0}
m_ApplyAvatarMask: 1
m_TrackOffset: 0
m_InfiniteClip: {fileID: 0}
m_OpenClipOffsetRotation: {x: 0, y: 0, z: 0, w: 1}
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
m_ApplyOffsets: 0
--- !u!114 &8519552782111419857
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: 7400000, guid: af48764df0998a94e897425f6665e78b, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}

45539
Assets/VFX/A3_Avatar.vfx

File diff suppressed because it is too large

7
Assets/VFX/A3_Avatar.vfx.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7cae2434885ad4845ab15b0380231ea8
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

2
Assets/VFX/Avatar.vfx

@ -295,7 +295,7 @@ MonoBehaviour:
x: -4899 x: -4899
y: 523 y: 523
width: 14391 width: 14391
height: 3289 height: 3288
--- !u!114 &114350483966674976 --- !u!114 &114350483966674976
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1

21188
Assets/VFX/PLYTest.vfx

File diff suppressed because it is too large

7
Assets/VFX/PLYTest.vfx.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 277a341fe4a5e364b963926054a18c3e
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

21877
Assets/VFX/PointCloud 1.vfx

File diff suppressed because it is too large

7
Assets/VFX/PointCloud 1.vfx.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 624b59fec6e711c459936ad936e4a206
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

12867
Assets/VFX/PointCloud.vfx

File diff suppressed because it is too large

21936
Assets/VFX/Rain.vfx

File diff suppressed because it is too large

7
Assets/VFX/Rain.vfx.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8b592923090e0b94796845b9cc1a4efd
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

7590
Assets/VFX/Training.vfx

File diff suppressed because it is too large

7
Assets/VFX/Training.vfx.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: defdfac1969c78f4fb89e40b08d2bdd0
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1
Packages/manifest.json

@ -8,6 +8,7 @@
"com.unity.timeline": "1.7.5", "com.unity.timeline": "1.7.5",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.visualscripting": "1.8.0", "com.unity.visualscripting": "1.8.0",
"jp.keijiro.klak.ndi": "2.1.0",
"jp.keijiro.minis.visualscripting": "1.0.6", "jp.keijiro.minis.visualscripting": "1.0.6",
"jp.keijiro.osc-jack": "2.0.0", "jp.keijiro.osc-jack": "2.0.0",
"jp.keijiro.pcx": "1.0.1", "jp.keijiro.pcx": "1.0.1",

9
Packages/packages-lock.json

@ -230,6 +230,15 @@
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"jp.keijiro.klak.ndi": {
"version": "2.1.0",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.screencapture": "1.0.0"
},
"url": "https://registry.npmjs.com"
},
"jp.keijiro.minis": { "jp.keijiro.minis": {
"version": "1.0.10", "version": "1.0.10",
"depth": 1, "depth": 1,

4
ProjectSettings/EditorSettings.asset

@ -24,8 +24,8 @@ EditorSettings:
m_EnableEditorAsyncCPUTextureLoading: 0 m_EnableEditorAsyncCPUTextureLoading: 0
m_AsyncShaderCompilation: 1 m_AsyncShaderCompilation: 1
m_PrefabModeAllowAutoSave: 1 m_PrefabModeAllowAutoSave: 1
m_EnterPlayModeOptionsEnabled: 0 m_EnterPlayModeOptionsEnabled: 1
m_EnterPlayModeOptions: 1 m_EnterPlayModeOptions: 0
m_GameObjectNamingDigits: 1 m_GameObjectNamingDigits: 1
m_GameObjectNamingScheme: 0 m_GameObjectNamingScheme: 0
m_AssetNamingUsesSpace: 1 m_AssetNamingUsesSpace: 1

Loading…
Cancel
Save