Browse Source

Animation Structure

post-projects
Cailean Finn 1 year ago
parent
commit
ee187576e7
  1. 7593
      Assets/Act-1.unity
  2. 8
      Assets/Mocap/Digital_Hub_MC/DH_02/DH_02.controller
  3. 31
      Assets/Mocap/Digital_Hub_MC/DH_02/DH_02.fbx.meta
  4. 31
      Assets/Mocap/Digital_Hub_MC/DH_03/DH_03.fbx.meta
  5. 31
      Assets/Mocap/Trinity_MC/Trinity_02/T_02.fbx.meta
  6. 52
      Assets/Mocap/Trinity_MC/Trinity_02/Trinity_02.controller
  7. 31
      Assets/Mocap/Trinity_MC/Trinity_03/T_03.fbx.meta
  8. 1405
      Assets/Mocap/Trinity_MC/Trinity_04/T_04-Fina.prefab
  9. 7
      Assets/Mocap/Trinity_MC/Trinity_04/T_04-Fina.prefab.meta
  10. 0
      Assets/Mocap/Trinity_MC/Trinity_04/T_04.fbx
  11. 33
      Assets/Mocap/Trinity_MC/Trinity_04/T_04.fbx.meta
  12. 48
      Assets/Mocap/Trinity_MC/Trinity_04/Trinity_04.controller
  13. 1914
      Assets/Timeline/Timeline_Act-1.playable

7593
Assets/Act-1.unity

File diff suppressed because it is too large

8
Assets/Mocap/Digital_Hub_MC/DH_02/DH_02.controller

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-5692228036678091107
--- !u!1102 &-2373349212542647109
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
@ -59,8 +59,8 @@ AnimatorStateMachine:
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -5692228036678091107}
m_Position: {x: 538.8518, y: 262.7141, z: 0}
m_State: {fileID: -2373349212542647109}
m_Position: {x: 671.7811, y: 384.4901, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -70,4 +70,4 @@ AnimatorStateMachine:
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -5692228036678091107}
m_DefaultState: {fileID: -2373349212542647109}

31
Assets/Mocap/Digital_Hub_MC/DH_02/DH_02.fbx.meta

@ -31,7 +31,36 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Scene
takeName: Scene
internalID: -623603649343465320
firstFrame: 10
lastFrame: 9922
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 1
meshes:
lODScreenPercentages: []

31
Assets/Mocap/Digital_Hub_MC/DH_03/DH_03.fbx.meta

@ -31,7 +31,36 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Scene
takeName: Scene
internalID: -623603649343465320
firstFrame: 10
lastFrame: 19973
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 1
meshes:
lODScreenPercentages: []

31
Assets/Mocap/Trinity_MC/Trinity_02/T_02.fbx.meta

@ -31,7 +31,36 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Scene
takeName: Scene
internalID: -623603649343465320
firstFrame: 10
lastFrame: 41000
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 1
meshes:
lODScreenPercentages: []

52
Assets/Mocap/Trinity_MC/Trinity_02/Trinity_02.controller

@ -10,8 +10,8 @@ AnimatorStateMachine:
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1536511440257768878}
m_Position: {x: 339.7328, y: 141.5492, z: 0}
m_State: {fileID: -3548274737319894614}
m_Position: {x: 294.6352, y: 293.62665, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -21,30 +21,8 @@ AnimatorStateMachine:
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1536511440257768878}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Trinity_02
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -8221143414313279971}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1536511440257768878
m_DefaultState: {fileID: -3548274737319894614}
--- !u!1102 &-3548274737319894614
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
@ -71,3 +49,25 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Trinity_02
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -8221143414313279971}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}

31
Assets/Mocap/Trinity_MC/Trinity_03/T_03.fbx.meta

@ -31,7 +31,36 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Scene
takeName: Scene
internalID: -623603649343465320
firstFrame: 10
lastFrame: 21000
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 1
meshes:
lODScreenPercentages: []

1405
Assets/Mocap/Trinity_MC/Trinity_04/T_04-Fina.prefab

File diff suppressed because it is too large

7
Assets/Mocap/Trinity_MC/Trinity_04/T_04-Fina.prefab.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7e3b9d9451a3a6747b428960a90236f1
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

0
Assets/Mocap/Trinity_MC/Trinity_04/T_EditEndBedEdgeWalk.fbx → Assets/Mocap/Trinity_MC/Trinity_04/T_04.fbx

33
Assets/Mocap/Trinity_MC/Trinity_04/T_EditEndBedEdgeWalk.fbx.meta → Assets/Mocap/Trinity_MC/Trinity_04/T_04.fbx.meta

@ -31,8 +31,37 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
clipAnimations:
- serializedVersion: 16
name: Scene
takeName: Scene
internalID: -623603649343465320
firstFrame: 10
lastFrame: 12800
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1

48
Assets/Mocap/Trinity_MC/Trinity_04/Trinity_04.controller

@ -1,28 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-6560748355198919157
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -2068670766950048857}
m_Position: {x: 446.5067, y: 204.96472, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -2068670766950048857}
--- !u!1102 &-2068670766950048857
--- !u!1102 &-7498664220481489410
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
@ -42,13 +20,35 @@ AnimatorState:
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: -623603649343465320, guid: 3d99ebf7affe5cd4a9ce921249d57787,
m_Motion: {fileID: -623603649343465320, guid: 3e442de70ac149d46ba838497a135b01,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-6560748355198919157
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -7498664220481489410}
m_Position: {x: 420, y: 240, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -7498664220481489410}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0

1914
Assets/Timeline/Timeline_Act-1.playable

File diff suppressed because it is too large
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