Browse Source

player location fixed for server

master
Cailean Finn 2 weeks ago
parent
commit
79eb27cc5d
  1. 1
      js/Player.js
  2. 8
      js/main.js

1
js/Player.js

@ -300,7 +300,6 @@ export class Player {
} }
} }
_handleVRJoystick() { _handleVRJoystick() {
// --- Left Controller (Teleport Distance) --- // --- Left Controller (Teleport Distance) ---
const leftGamepad = this.vrGamepads[1]; const leftGamepad = this.vrGamepads[1];

8
js/main.js

@ -366,11 +366,11 @@ function sendPlayerDataToServer() {
// Send player data to the server // Send player data to the server
if (socket && socket.connected) { if (socket && socket.connected) {
socket.emit('playerMovement', { socket.emit('playerMovement', {
position: player.camera.position, position: player.playerRig.position,
rotation: { rotation: {
x: player.camera.rotation.x, x: player.playerRig.rotation.x,
y: player.camera.rotation.y, y: player.playerRig.rotation.y,
z: player.camera.rotation.z z: player.playerRig.rotation.z
} }
}); });
} }

Loading…
Cancel
Save