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Reset color to white before drawing joints

master
Krisjanis Rijnieks 10 years ago
parent
commit
59da45360a
  1. 6
      src/UserInterface/TextureEditor.cpp

6
src/UserInterface/TextureEditor.cpp

@ -114,8 +114,10 @@ void TextureEditor::keyReleased(ofKeyEventArgs& args) {
void TextureEditor::draw() {
if (surface == NULL) return;
drawJoints();
// Reset default color to white
ofSetColor(255, 255, 255, 255);
drawJoints();
}
void TextureEditor::drawJoints() {

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