Browse Source

Reset color to white before drawing joints

master
Krisjanis Rijnieks 10 years ago
parent
commit
59da45360a
  1. 2
      src/UserInterface/TextureEditor.cpp

2
src/UserInterface/TextureEditor.cpp

@ -115,6 +115,8 @@ void TextureEditor::keyReleased(ofKeyEventArgs& args) {
void TextureEditor::draw() {
if (surface == NULL) return;
// Reset default color to white
ofSetColor(255, 255, 255, 255);
drawJoints();
}

Loading…
Cancel
Save