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Fix crashing on mouse release if no source selected

- SurfaceManagerGui mouseRelease method did not check whether a surface is selected before checking if a selected surface has been moved
master
Krisjanis Rijnieks 10 years ago
parent
commit
bb720731f2
  1. 2
      src/Surfaces/SurfaceManagerGui.cpp

2
src/Surfaces/SurfaceManagerGui.cpp

@ -199,9 +199,11 @@ namespace ofx {
textureEditor.stopDragJoints();
// Check if surface has moved
if (surfaceManager->getSelectedSurface()){
if (!surfaceManager->getSelectedSurface()->getMoved()) {
_cmdManager->undo();
}
}
}

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