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Add `getSourcesEditor()` method to `SurfaceManagerGui`

master
Krisjanis Rijnieks 9 years ago
parent
commit
c91ad37b05
  1. 4
      src/Surfaces/SurfaceManagerGui.cpp
  2. 1
      src/Surfaces/SurfaceManagerGui.h

4
src/Surfaces/SurfaceManagerGui.cpp

@ -319,6 +319,10 @@ TextureEditor * SurfaceManagerGui::getTextureEditor(){
return &textureEditor; return &textureEditor;
} }
SourcesEditor * SurfaceManagerGui::getSourcesEditor(){
return &sourcesEditor;
}
void SurfaceManagerGui::onVertexChanged(int & i){ void SurfaceManagerGui::onVertexChanged(int & i){
//cout << "VERTEX CHANGED: " << vertex.x << ", " << vertex.y << endl; //cout << "VERTEX CHANGED: " << vertex.x << ", " << vertex.y << endl;
bool isDragged = projectionEditor.getJoints()->at(i)->isDragged(); bool isDragged = projectionEditor.getJoints()->at(i)->isDragged();

1
src/Surfaces/SurfaceManagerGui.h

@ -49,6 +49,7 @@ class SurfaceManagerGui {
ProjectionEditor * getProjectionEditor(); ProjectionEditor * getProjectionEditor();
TextureEditor * getTextureEditor(); TextureEditor * getTextureEditor();
SourcesEditor * getSourcesEditor();
void onVertexChanged(int & i); void onVertexChanged(int & i);
void onVerticesChanged(vector<ofVec3f> & vertices); void onVerticesChanged(vector<ofVec3f> & vertices);

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