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20 lines
408 B
20 lines
408 B
#include "TextureMappingState.h"
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namespace ofx {
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namespace piMapper {
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TextureMappingState * TextureMappingState::_instance = 0;
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TextureMappingState * TextureMappingState::instance(){
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if(_instance == 0){
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_instance = new ofx::piMapper::TextureMappingState();
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}
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return _instance;
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}
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void TextureMappingState::draw(Application * app){
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app->getGui()->draw();
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}
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} // namespace piMapper
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} // namespace ofx
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