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2.9 KiB
2.9 KiB
ofxPiMapper Changelog
Version 0.2.5 (2015-10-26)
- Fix bugs related to FBO sources (this release is mainly because of this)
- Made use of the state pattern, not fully implemented yet
- Added a couple of missing commands with undo support
- Changed logo
Version 0.2.4 (2015-05-31)
- Fix RPi compile bug
Version 0.2.3 (2015-05-22)
- Add undo functionality
Version 0.2.2 (2014-11-17)
- Remove perspective warping in favour of doing mesh warping first and then adding proper perspective warping as a wrapper of the mesh warp
- Fixed issue 24 (selected surface FBO source not checked in the sources editor view)
- Fix OMX player workaround instructions
Version 0.2.1 (2014-11-05)
- Added single instance feature. Now you can use ofxPiMapper as single object for your project.
- Added FBO source. You can create a custom openFrameworks application for piMapper by extending the FboSource class. Add/register your custom object as source in piMapper and you will be able to select it in the source editor. Source is saved and loaded from the settings as well.
- Fixed issue #15
- Added -f (fullscreen) flag for the Raspberry Pi version. Use
./yourApp -f
to launch it fullscreen on start. - Added XCode project file to example.
Version 0.2.0 (2014-10-18)
- Added logo (thanks Irina Spicaka)
- Added perspective warping for quad surfaces (thanks aspeteRakete)
- Added namespaces
- Replaced ofxUI with ofxGui
- Added media server (thanks aspeteRakete)
- Added source types and reworked all relevant classes to support them instead of ofTexture directly
- Added video source (based on ofxOMXPlayer)
Version 0.1.4 (2014-07-10)
- Added fbo texture example
- Replaced the main example with the fbo texture one
- Added simple quad surface (thanks sebllll)
- Fixed a couple of bugs
- Introduced new branching model
- Added joint snapping
- Improved README
Version 0.1.3 (2014-05-16)
- Added sources view (for selected surface)
- Added possibility to select image sources
- Save and load surfaces with image sources
- Joint and surface movement using arrow keys
- Added fullscreen toggle
- Adjusted the example to work with new changes
Version 0.1.2 (2014-05-12)
Restructured GUI mechanism for flexibility later.
- Added possibility to add multiple surfaces
- Add GUI for surface manager instead per surface
- Ability to select and drag whole surfaces as well as select/deselect surfaces
Version 0.1.1 (2014-05-10)
Added simple GUI with joints. Updated the example application so that it allows the user to do texture mapping, projection mapping and enter presentation mode.
Version 0.1.0 (2014-05-09)
First usable version. For now there is a triangle surface class that you can use to map an ofTexture object.
- Added triangle surface
- Added simple example