ofxPiMapper fixed for C++17 & oF 12.0
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2.9 KiB

ofxPiMapper Changelog

Version 0.2.5 (2015-10-26)

  • Fix bugs related to FBO sources (this release is mainly because of this)
  • Made use of the state pattern, not fully implemented yet
  • Added a couple of missing commands with undo support
  • Changed logo

Version 0.2.4 (2015-05-31)

  • Fix RPi compile bug

Version 0.2.3 (2015-05-22)

  • Add undo functionality

Version 0.2.2 (2014-11-17)

  • Remove perspective warping in favour of doing mesh warping first and then adding proper perspective warping as a wrapper of the mesh warp
  • Fixed issue 24 (selected surface FBO source not checked in the sources editor view)
  • Fix OMX player workaround instructions

Version 0.2.1 (2014-11-05)

  • Added single instance feature. Now you can use ofxPiMapper as single object for your project.
  • Added FBO source. You can create a custom openFrameworks application for piMapper by extending the FboSource class. Add/register your custom object as source in piMapper and you will be able to select it in the source editor. Source is saved and loaded from the settings as well.
  • Fixed issue #15
  • Added -f (fullscreen) flag for the Raspberry Pi version. Use ./yourApp -f to launch it fullscreen on start.
  • Added XCode project file to example.

Version 0.2.0 (2014-10-18)

  • Added logo (thanks Irina Spicaka)
  • Added perspective warping for quad surfaces (thanks aspeteRakete)
  • Added namespaces
  • Replaced ofxUI with ofxGui
  • Added media server (thanks aspeteRakete)
  • Added source types and reworked all relevant classes to support them instead of ofTexture directly
  • Added video source (based on ofxOMXPlayer)

Version 0.1.4 (2014-07-10)

  • Added fbo texture example
  • Replaced the main example with the fbo texture one
  • Added simple quad surface (thanks sebllll)
  • Fixed a couple of bugs
  • Introduced new branching model
  • Added joint snapping
  • Improved README

Version 0.1.3 (2014-05-16)

  • Added sources view (for selected surface)
  • Added possibility to select image sources
  • Save and load surfaces with image sources
  • Joint and surface movement using arrow keys
  • Added fullscreen toggle
  • Adjusted the example to work with new changes

Version 0.1.2 (2014-05-12)

Restructured GUI mechanism for flexibility later.

  • Added possibility to add multiple surfaces
  • Add GUI for surface manager instead per surface
  • Ability to select and drag whole surfaces as well as select/deselect surfaces

Version 0.1.1 (2014-05-10)

Added simple GUI with joints. Updated the example application so that it allows the user to do texture mapping, projection mapping and enter presentation mode.

Version 0.1.0 (2014-05-09)

First usable version. For now there is a triangle surface class that you can use to map an ofTexture object.

  • Added triangle surface
  • Added simple example