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ofxPiMapper Changelog |
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Version 0.2.5 (2015-10-26) |
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- Fix bugs related to FBO sources (this release is mainly because of this) |
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- Made use of the state pattern, not fully implemented yet |
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- Added a couple of missing commands with undo support |
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- Changed logo |
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Version 0.2.4 (2015-05-31) |
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--- |
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- Fix RPi compile bug |
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Version 0.2.3 (2015-05-22) |
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--- |
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- Add undo functionality |
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Version 0.2.2 (2014-11-17) |
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--- |
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- Remove perspective warping in favour of doing mesh warping first and then adding proper perspective warping as a wrapper of the mesh warp |
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- Fixed issue 24 (selected surface FBO source not checked in the sources editor view) |
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- Fix OMX player workaround instructions |
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Version 0.2.1 (2014-11-05) |
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--- |
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- Added single instance feature. Now you can use ofxPiMapper as single object for your project. |
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- Added FBO source. You can create a custom openFrameworks application for piMapper by extending the FboSource class. Add/register your custom object as source in piMapper and you will be able to select it in the source editor. Source is saved and loaded from the settings as well. |
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- Fixed issue #15 |
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- Added -f (fullscreen) flag for the Raspberry Pi version. Use `./yourApp -f` to launch it fullscreen on start. |
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- Added XCode project file to example. |
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Version 0.2.0 (2014-10-18) |
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- Added logo (thanks [Irina Spicaka](http://irina.spicaka.info/)) |
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- Added perspective warping for quad surfaces (thanks [aspeteRakete](https://github.com/aspeteRakete)) |
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- Added namespaces |
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- Replaced ofxUI with ofxGui |
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- Added media server (thanks [aspeteRakete](https://github.com/aspeteRakete)) |
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- Added source types and reworked all relevant classes to support them instead of ofTexture directly |
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- Added video source (based on [ofxOMXPlayer](https://github.com/jvcleave/ofxOMXPlayer)) |
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Version 0.1.4 (2014-07-10) |
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- Added fbo texture example |
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- Replaced the main example with the fbo texture one |
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- Added simple quad surface (thanks [sebllll](https://github.com/sebllll)) |
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- Fixed a couple of bugs |
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- Introduced new branching model |
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- Added joint snapping |
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- Improved README |
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Version 0.1.3 (2014-05-16) |
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--- |
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- Added sources view (for selected surface) |
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- Added possibility to select image sources |
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- Save and load surfaces with image sources |
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- Joint and surface movement using arrow keys |
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- Added fullscreen toggle |
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- Adjusted the example to work with new changes |
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Version 0.1.2 (2014-05-12) |
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--- |
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Restructured GUI mechanism for flexibility later. |
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- Added possibility to add multiple surfaces |
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- Add GUI for surface manager instead per surface |
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- Ability to select and drag whole surfaces as well as select/deselect surfaces |
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Version 0.1.1 (2014-05-10) |
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--- |
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Added simple GUI with joints. Updated the example application so that it allows the user to do texture mapping, projection mapping and enter presentation mode. |
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Version 0.1.0 (2014-05-09) |
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--- |
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First usable version. For now there is a triangle surface class that you can use to map an ofTexture object. |
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- Added triangle surface |
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- Added simple example |
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