init commit
This commit is contained in:
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
node_modules
|
||||
3
README.md
Normal file
3
README.md
Normal file
@@ -0,0 +1,3 @@
|
||||
## ThreeJS Templated ##
|
||||
|
||||
run using ```npm install``` & ```npx vite```
|
||||
32
index.html
Normal file
32
index.html
Normal file
@@ -0,0 +1,32 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en-US">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<title>Hello World</title>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<script type="importmap">
|
||||
{
|
||||
"imports": {
|
||||
"three": "./node_modules/three/build/three.module.js",
|
||||
"three/": "./node_modules/three/",
|
||||
"glsl-pipeline/": "./node_modules/glsl-pipeline/"
|
||||
}
|
||||
}
|
||||
</script>
|
||||
<script type="module" src="./main.js"></script>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
height: 100%;
|
||||
}
|
||||
#c {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="c"></canvas>
|
||||
</body>
|
||||
61
main.js
Normal file
61
main.js
Normal file
@@ -0,0 +1,61 @@
|
||||
import * as THREE from 'three';
|
||||
import { GlslPipeline } from 'glsl-pipeline';
|
||||
|
||||
function main() {
|
||||
|
||||
const canvas = document.querySelector( '#c' );
|
||||
const renderer = new THREE.WebGLRenderer( { antialias: true, canvas } );
|
||||
|
||||
// glsl
|
||||
const shader_f = /* glsl */`
|
||||
|
||||
uniform vec2 u_resolution;
|
||||
uniform vec2 u_res;
|
||||
|
||||
void main() {
|
||||
|
||||
// vec2 st = vec2(0.0, 0.0);
|
||||
// st.x = u_resolution.x;
|
||||
vec2 st = gl_FragCoord.xy/u_res;
|
||||
gl_FragColor = vec4(st.x, st.y, 0.0, 1.0);
|
||||
}
|
||||
`;
|
||||
|
||||
const gl_sandbox = new GlslPipeline(renderer, {
|
||||
// define uniforms
|
||||
u_color: { value: new THREE.Vector3(1.0, 1.0, 1.0) },
|
||||
u_speed: { value: 0.5 },
|
||||
u_res: {value: new THREE.Vector2(window.innerWidth/4, window.innerHeight/4)},
|
||||
})
|
||||
|
||||
gl_sandbox.load(shader_f);
|
||||
|
||||
|
||||
// Create your scene and use the main material shader
|
||||
const cam = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.01, 100);
|
||||
const mesh = new THREE.Mesh(new THREE.IcosahedronGeometry(1, 10), gl_sandbox.material);
|
||||
const scene = new THREE.Scene();
|
||||
scene.add(mesh);
|
||||
|
||||
const draw = () => {
|
||||
gl_sandbox.renderMain();
|
||||
requestAnimationFrame(draw);
|
||||
};
|
||||
|
||||
const resize = () => {
|
||||
console.log("OK");
|
||||
gl_sandbox.setSize(window.innerWidth, window.innerHeight);
|
||||
};
|
||||
|
||||
console.log(window.innerWidth);
|
||||
|
||||
window.addEventListener("resize", resize);
|
||||
resize();
|
||||
|
||||
draw();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
main();
|
||||
1215
package-lock.json
generated
Normal file
1215
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
9
package.json
Normal file
9
package.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"glsl-pipeline": "^2.0.6",
|
||||
"three": "^0.159.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^5.0.4"
|
||||
}
|
||||
}
|
||||
7
public/shaders/00_mt.frag
Normal file
7
public/shaders/00_mt.frag
Normal file
@@ -0,0 +1,7 @@
|
||||
uniform float time;
|
||||
uniform vec2 resolution;
|
||||
|
||||
void main() {
|
||||
vec3 color = vec3(1.0, 1.0, 1.0);
|
||||
gl_FragColor(color, 1.0);
|
||||
}
|
||||
7
public/shaders/00_mt.vert
Normal file
7
public/shaders/00_mt.vert
Normal file
@@ -0,0 +1,7 @@
|
||||
uniform vec3 u_color;
|
||||
uniform float u_speed;
|
||||
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4( position, 1.0 );
|
||||
}
|
||||
Reference in New Issue
Block a user